バージョン
Public メソッド | |
virtual AkPlayingID | GetPlayingID () const =0 |
Retrieve the Playing ID of the event corresponding to this voice (if applicable). |
|
virtual AkPriority | GetPriority () const =0 |
virtual AkPriority | ComputePriorityWithDistance (AkReal32 in_fDistance) const =0 |
Protected メソッド | |
virtual | ~IAkVoicePluginInfo () |
Virtual destructor on interface to avoid warnings. |
Voice-specific information available to plugins. The associated game object's information is available through the methods of the base class IAkGameObjectPluginInfo.
IAkPlugin.h の 250 行で定義されています。