バージョン

menu_open

include/AK/SoundEngine/Common/IAkMixerPlugin.h

説明を見る。
00001 /*******************************************************************************
00002 The content of this file includes portions of the AUDIOKINETIC Wwise Technology
00003 released in source code form as part of the SDK installer package.
00004 
00005 Commercial License Usage
00006 
00007 Licensees holding valid commercial licenses to the AUDIOKINETIC Wwise Technology
00008 may use this file in accordance with the end user license agreement provided 
00009 with the software or, alternatively, in accordance with the terms contained in a
00010 written agreement between you and Audiokinetic Inc.
00011 
00012 Apache License Usage
00013 
00014 Alternatively, this file may be used under the Apache License, Version 2.0 (the 
00015 "Apache License"); you may not use this file except in compliance with the 
00016 Apache License. You may obtain a copy of the Apache License at 
00017 http://www.apache.org/licenses/LICENSE-2.0.
00018 
00019 Unless required by applicable law or agreed to in writing, software distributed
00020 under the Apache License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES
00021 OR CONDITIONS OF ANY KIND, either express or implied. See the Apache License for
00022 the specific language governing permissions and limitations under the License.
00023 
00024   Version: <VERSION>  Build: <BUILDNUMBER>
00025   Copyright (c) <COPYRIGHTYEAR> Audiokinetic Inc.
00026 *******************************************************************************/
00027 
00030 
00031 #ifndef _IAK_MIXER_PLUGIN_H_
00032 #define _IAK_MIXER_PLUGIN_H_
00033 
00034 #include <AK/SoundEngine/Common/IAkPlugin.h>
00035 
00036 namespace AK
00037 {
00039     class IAkMixerEffectPlugin : public IAkPlugin
00040     {
00041     public:
00042 
00045         virtual AKRESULT Init( 
00046             IAkPluginMemAlloc *         in_pAllocator,              
00047             IAkMixerPluginContext *     in_pMixerPluginContext,     
00048             IAkPluginParam *            in_pParams,                 
00049             AkAudioFormat &             in_rFormat                  
00050             ) = 0;
00051 
00053         virtual void OnInputConnected( 
00054             IAkMixerInputContext * in_pInput            
00055             ) = 0;
00056         
00059         virtual void OnInputDisconnected( 
00060             IAkMixerInputContext * in_pInput            
00061             ) = 0;
00062 
00071         virtual void ConsumeInput( 
00072             IAkMixerInputContext *  in_pInputContext,   
00073             AkRamp                  in_baseVolume,      
00074             AkRamp                  in_emitListVolume,  
00075             AkAudioBuffer *         io_pInputBuffer,    
00076             AkAudioBuffer *         io_pMixBuffer       
00077             ) = 0;
00078 
00090         virtual void OnMixDone( 
00091             AkAudioBuffer *         io_pMixBuffer       
00092             ) = 0;
00093 
00106         virtual void OnEffectsProcessed( 
00107             AkAudioBuffer *         io_pMixBuffer       
00108             ) = 0;
00109 
00124         virtual void OnFrameEnd(
00125             AkAudioBuffer *         io_pMixBuffer,      
00126             IAkMetering *           in_pMetering        
00127             ) = 0;
00128     };
00129 }
00130 #endif // _IAK_MIXER_PLUGIN_H_

このページはお役に立ちましたか?

サポートは必要ですか?

ご質問や問題、ご不明点はございますか?お気軽にお問い合わせください。

サポートページをご確認ください

あなたのプロジェクトについて教えてください。ご不明な点はありませんか。

プロジェクトを登録していただくことで、ご利用開始のサポートをいたします。

Wwiseからはじめよう