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include/AK/Tools/Common/AkBankReadHelpers.h

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00001 /*******************************************************************************
00002 The content of this file includes portions of the AUDIOKINETIC Wwise Technology
00003 released in source code form as part of the SDK installer package.
00004 
00005 Commercial License Usage
00006 
00007 Licensees holding valid commercial licenses to the AUDIOKINETIC Wwise Technology
00008 may use this file in accordance with the end user license agreement provided 
00009 with the software or, alternatively, in accordance with the terms contained in a
00010 written agreement between you and Audiokinetic Inc.
00011 
00012 Apache License Usage
00013 
00014 Alternatively, this file may be used under the Apache License, Version 2.0 (the 
00015 "Apache License"); you may not use this file except in compliance with the 
00016 Apache License. You may obtain a copy of the Apache License at 
00017 http://www.apache.org/licenses/LICENSE-2.0.
00018 
00019 Unless required by applicable law or agreed to in writing, software distributed
00020 under the Apache License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES
00021 OR CONDITIONS OF ANY KIND, either express or implied. See the Apache License for
00022 the specific language governing permissions and limitations under the License.
00023 
00024   Version: <VERSION>  Build: <BUILDNUMBER>
00025   Copyright (c) <COPYRIGHTYEAR> Audiokinetic Inc.
00026 *******************************************************************************/
00027 
00028 #ifndef _AK_BANKREADHELPERS_H_
00029 #define _AK_BANKREADHELPERS_H_
00030 
00031 #ifdef AK_WIIU
00032 #pragma ghs nowarning 1518
00033 #endif
00034 
00036 template< typename T > 
00037 inline T ReadBankData( 
00038                         AkUInt8*& in_rptr 
00039 #ifdef _DEBUG
00040                         ,AkUInt32& in_rSize
00041 #endif
00042                         )
00043 {
00044     T l_Value;
00045 #if defined(AK_IOS) || defined(AK_3DS) || defined(AK_ANDROID) || defined(AK_VITA) || defined(AK_LINUX) || defined(__EMSCRIPTEN__) || defined (AK_NX)
00046     typedef struct {T t;} __attribute__((__packed__)) packedStruct;
00047     l_Value = ((packedStruct *)in_rptr)->t;
00048 #else
00049     l_Value = *( ( T* )in_rptr );
00050 #endif
00051 
00052     in_rptr += sizeof( T );
00053 #ifdef _DEBUG
00054     in_rSize -= sizeof( T );
00055 #endif
00056     return l_Value;
00057 }
00058 
00059 template< typename T >
00060 inline T ReadVariableSizeBankData(
00061     AkUInt8*& in_rptr
00062 #ifdef _DEBUG
00063     , AkUInt32& in_rSize
00064 #endif
00065     )
00066 {
00067     AkUInt32 l_Value = 0;
00068 
00069     AkUInt8 currentByte = *in_rptr;
00070     ++in_rptr;
00071 #ifdef _DEBUG
00072     --in_rSize;
00073 #endif
00074     l_Value = (currentByte & 0x7F);
00075     while (0x80 & currentByte)
00076     {
00077         currentByte = *in_rptr;
00078         ++in_rptr;
00079 #ifdef _DEBUG
00080         --in_rSize;
00081 #endif
00082         l_Value = l_Value << 7;
00083         l_Value |= (currentByte & 0x7F);
00084     }
00085 
00086     return (T)l_Value;
00087 }
00088 
00089 inline char * ReadBankStringUtf8( 
00090                         AkUInt8*& in_rptr 
00091 #ifdef _DEBUG
00092                         ,AkUInt32& in_rSize
00093 #endif
00094                         ,AkUInt32& out_uStringSize )
00095 {
00096     out_uStringSize = ReadBankData<AkUInt32>( in_rptr 
00097 #ifdef _DEBUG
00098                         ,in_rSize
00099 #endif
00100                         );
00101 
00102     char * pString = 0;
00103     if ( out_uStringSize > 0 )
00104     {
00105         pString = reinterpret_cast<char*>( in_rptr );
00106         in_rptr += out_uStringSize;
00107 #ifdef _DEBUG
00108         in_rSize -= out_uStringSize;
00109 #endif
00110     }
00111     return pString;
00112 }
00113 
00115 template< typename T >
00116 inline T ReadUnaligned( const AkUInt8* in_rptr, AkUInt32 in_bytesToSkip = 0 )
00117 {
00118 #ifdef _DEBUG
00119     AkUInt32 size = sizeof(T);
00120 #endif
00121     AkUInt8* ptr = const_cast<AkUInt8*>(in_rptr) + in_bytesToSkip;
00122     return ReadBankData<T>(ptr
00123 #ifdef _DEBUG
00124     , size
00125 #endif
00126     );
00127 }
00128 
00129 #ifdef __EMSCRIPTEN__
00130 
00132 inline AkReal64 AlignFloat(AkReal64* ptr)
00133 {
00134     AkReal64 LocalValue;
00135 
00136     // Forcing the char copy instead of the memcpy, as memcpy was optimized....
00137     char* pSource = (char*)ptr;
00138     char* pDest = (char*)&LocalValue;
00139     for( int i = 0; i < 8; ++i)
00140     {
00141         pDest[i] = pSource[i];
00142     }
00143 
00144     //memcpy( &LocalValue, ptr, sizeof( AkReal64 ) );
00145     return LocalValue;
00146 }
00147 
00149 template<> 
00150 inline AkReal64 ReadBankData<AkReal64>( 
00151     AkUInt8*& in_rptr
00152 #ifdef _DEBUG
00153     ,AkUInt32& in_rSize
00154 #endif
00155     )
00156 {
00157     AkReal64 l_Value = AlignFloat( (AkReal64*)in_rptr );
00158     in_rptr += sizeof( AkReal64 );
00159 #ifdef _DEBUG
00160     in_rSize -= sizeof( AkReal64 );
00161 #endif
00162     return l_Value;
00163 }
00164 #endif
00165 
00166 
00167 #ifdef AK_XBOX360
00168 
00169 inline AkReal32 AlignFloat( AkReal32* __unaligned ptr )
00170 {
00171     return *ptr;
00172 }
00173 
00175 template<> 
00176 inline AkReal32 ReadBankData<AkReal32>( 
00177                                        AkUInt8*& in_rptr
00178 #ifdef _DEBUG
00179                                        ,AkUInt32& in_rSize
00180 #endif
00181                                        )
00182 {
00183     AkReal32 l_Value = AlignFloat( ( AkReal32* )in_rptr );
00184     in_rptr += sizeof( AkReal32 );
00185 #ifdef _DEBUG
00186     in_rSize -= sizeof( AkReal32 );
00187 #endif
00188     return l_Value;
00189 }
00190 
00192 inline AkReal64 AlignFloat( AkReal64* __unaligned ptr )
00193 {
00194     return *ptr;
00195 }
00196 
00198 template<> 
00199 inline AkReal64 ReadBankData<AkReal64>( 
00200                                        AkUInt8*& in_rptr
00201 #ifdef _DEBUG
00202                                        ,AkUInt32& in_rSize
00203 #endif
00204                                        )
00205 {
00206     AkReal64 l_Value = AlignFloat( ( AkReal64* )in_rptr );
00207     in_rptr += sizeof( AkReal64 );
00208 #ifdef _DEBUG
00209     in_rSize -= sizeof( AkReal64 );
00210 #endif
00211     return l_Value;
00212 }
00213 
00214 #endif //AK_XBOX360
00215 
00216 #if defined( __SNC__ ) // Valid for both Vita and PS3 (w/SN Compiler)
00217 
00218     inline AkReal32 AlignFloat( AkReal32 __unaligned * ptr )
00219     {
00220         return *ptr;
00221     }
00222     
00224     template<> 
00225     inline AkReal32 ReadBankData<AkReal32>( 
00226                                            AkUInt8*& in_rptr
00227     #ifdef _DEBUG
00228                                            ,AkUInt32& in_rSize
00229     #endif
00230                                            )
00231     {
00232         AkReal32 l_Value = AlignFloat( ( AkReal32* )in_rptr );
00233         in_rptr += sizeof( AkReal32 );
00234     #ifdef _DEBUG
00235         in_rSize -= sizeof( AkReal32 );
00236     #endif
00237         return l_Value;
00238     }
00239     
00241     inline AkReal64 AlignFloat( AkReal64 __unaligned * ptr )
00242     {
00243         return *ptr;
00244     }
00245     
00247     template<> 
00248     inline AkReal64 ReadBankData<AkReal64>( 
00249                                            AkUInt8*& in_rptr
00250     #ifdef _DEBUG
00251                                            ,AkUInt32& in_rSize
00252     #endif
00253                                            )
00254     {
00255         AkReal64 l_Value = AlignFloat( ( AkReal64* )in_rptr );
00256         in_rptr += sizeof( AkReal64 );
00257     #ifdef _DEBUG
00258         in_rSize -= sizeof( AkReal64 );
00259     #endif
00260         return l_Value;
00261     }
00262 
00263 #elif defined (AK_PS3) || defined(AK_WII) || defined (AK_WIIU) || (defined(AK_IOS) && defined(_DEBUG)) // bug with iOS SDK 4.3 in Debug only
00264 
00266 template < typename TO, typename FROM >
00267 inline TO union_cast( FROM value )
00268 {
00269     union { FROM from; TO to; } convert;
00270     convert.from = value;
00271     return convert.to;
00272 }
00273 
00275 inline AkReal32 AlignFloat( AkReal32* ptr )
00276 {
00277     AkUInt32 *puint = reinterpret_cast<AkUInt32 *>( ptr );
00278     volatile AkUInt32 uint = *puint;
00279     return union_cast<AkReal32>( uint );
00280 }
00281 
00283 template<> 
00284 inline AkReal32 ReadBankData<AkReal32>( 
00285                                        AkUInt8*& in_rptr
00286 #ifdef _DEBUG
00287                                        ,AkUInt32& in_rSize
00288 #endif
00289                                        )
00290 {
00291     AkReal32 l_Value = AlignFloat( ( AkReal32* )in_rptr );
00292     in_rptr += sizeof( AkReal32 );
00293 #ifdef _DEBUG
00294     in_rSize -= sizeof( AkReal32 );
00295 #endif
00296     return l_Value;
00297 }
00298 
00300 inline AkReal64 AlignFloat( AkReal64* ptr )
00301 {
00302     AkUInt64 *puint = reinterpret_cast<AkUInt64 *>( ptr );
00303     volatile AkUInt64 uint = *puint;
00304     return union_cast<AkReal64>( uint );
00305 }
00306 
00308 template<> 
00309 inline AkReal64 ReadBankData<AkReal64>( 
00310                                        AkUInt8*& in_rptr
00311 #ifdef _DEBUG
00312                                        ,AkUInt32& in_rSize
00313 #endif
00314                                        )
00315 {
00316     AkReal64 l_Value = AlignFloat( ( AkReal64* )in_rptr );
00317     in_rptr += sizeof( AkReal64 );
00318 #ifdef _DEBUG
00319     in_rSize -= sizeof( AkReal64 );
00320 #endif
00321     return l_Value;
00322 }
00323 #endif // AK_PS3 || AK_WII
00324 
00325 #ifdef _DEBUG
00326 
00328 #define READBANKDATA( _Type, _Ptr, _Size )      \
00329         ReadBankData<_Type>( _Ptr, _Size )
00330 
00331 #define READVARIABLESIZEBANKDATA( _Type, _Ptr, _Size )      \
00332         ReadVariableSizeBankData<_Type>( _Ptr, _Size )
00333 
00335 #define READBANKSTRING_UTF8( _Ptr, _Size, _out_StringSize )     \
00336         ReadBankStringUtf8( _Ptr, _Size, _out_StringSize )
00337 
00339 #define READBANKSTRING( _Ptr, _Size, _out_StringSize )      \
00340         ReadBankStringUtf8( _Ptr, _Size, _out_StringSize ) //same as UTF-8 for now.
00341 
00343 #define SKIPBANKDATA( _Type, _Ptr, _Size )      \
00344         ( _Ptr ) += sizeof( _Type );    \
00345         ( _Size ) -= sizeof( _Type )
00346 
00348 #define SKIPBANKBYTES( _NumBytes, _Ptr, _Size ) \
00349         ( _Ptr ) += _NumBytes;      \
00350         ( _Size ) -= _NumBytes
00351 
00352 #else
00353 
00355 #define READBANKDATA( _Type, _Ptr, _Size )      \
00356         ReadBankData<_Type>( _Ptr )
00357 
00358 #define READVARIABLESIZEBANKDATA( _Type, _Ptr, _Size )      \
00359         ReadVariableSizeBankData<_Type>( _Ptr )
00360 
00361 #define READBANKSTRING_UTF8( _Ptr, _Size, _out_StringSize )     \
00362         ReadBankStringUtf8( _Ptr, _out_StringSize )
00363 
00364 #define READBANKSTRING( _Ptr, _Size, _out_StringSize )      \
00365         ReadBankStringUtf8( _Ptr, _out_StringSize )
00366 
00368 #define SKIPBANKDATA( _Type, _Ptr, _Size )      \
00369         ( _Ptr ) += sizeof( _Type )
00370 
00372 #define SKIPBANKBYTES( _NumBytes, _Ptr, _Size ) \
00373         ( _Ptr ) += _NumBytes;
00374 
00375 #endif
00376 
00377 #define GETBANKDATABIT( _Data, _Shift ) \
00378     (((_Data) >> (_Shift)) & 0x1)
00379 
00381 #ifdef _DEBUG
00382     #define CHECKBANKDATASIZE( _DATASIZE_, _ERESULT_ ) AKASSERT( _DATASIZE_ == 0 || _ERESULT_ != AK_Success );
00383 #else
00384     #define CHECKBANKDATASIZE(_DATASIZE_, _ERESULT_ )
00385 #endif
00386 
00387 #ifdef AK_WIIU
00388 #pragma ghs endnowarning 1518
00389 #endif
00390 
00391 #endif //_AK_BANKREADHELPERS_H_

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