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include/AK/Plugin/AkAudioInputPlugin.h

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00001 /*******************************************************************************
00002 The content of this file includes portions of the AUDIOKINETIC Wwise Technology
00003 released in source code form as part of the SDK installer package.
00004 
00005 Commercial License Usage
00006 
00007 Licensees holding valid commercial licenses to the AUDIOKINETIC Wwise Technology
00008 may use this file in accordance with the end user license agreement provided 
00009 with the software or, alternatively, in accordance with the terms contained in a
00010 written agreement between you and Audiokinetic Inc.
00011 
00012 Apache License Usage
00013 
00014 Alternatively, this file may be used under the Apache License, Version 2.0 (the 
00015 "Apache License"); you may not use this file except in compliance with the 
00016 Apache License. You may obtain a copy of the Apache License at 
00017 http://www.apache.org/licenses/LICENSE-2.0.
00018 
00019 Unless required by applicable law or agreed to in writing, software distributed
00020 under the Apache License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES
00021 OR CONDITIONS OF ANY KIND, either express or implied. See the Apache License for
00022 the specific language governing permissions and limitations under the License.
00023 
00024   Version: <VERSION>  Build: <BUILDNUMBER>
00025   Copyright (c) <COPYRIGHTYEAR> Audiokinetic Inc.
00026 *******************************************************************************/
00027 
00032 
00033 #pragma once
00034 #define AKSOURCEID_AUDIOINPUT 200
00035 
00036 // API external to the plug-in, to be used by the game.
00037 
00041 AK_CALLBACK(void, AkAudioInputPluginGetFormatCallbackFunc)(
00042     AkPlayingID     in_playingID,   
00043     AkAudioFormat&  io_AudioFormat  
00044     );
00045 
00048 AK_CALLBACK(AkReal32, AkAudioInputPluginGetGainCallbackFunc)(
00049     AkPlayingID     in_playingID    
00050     );
00051 
00057 AK_CALLBACK(void, AkAudioInputPluginExecuteCallbackFunc)(
00058     AkPlayingID     in_playingID,
00059     AkAudioBuffer*  io_pBufferOut
00060     );
00061 
00063 AK_EXTERNAPIFUNC(void, SetAudioInputCallbacks)(
00064     AkAudioInputPluginExecuteCallbackFunc in_pfnExecCallback,
00065     AkAudioInputPluginGetFormatCallbackFunc in_pfnGetFormatCallback = NULL, // Optional
00066     AkAudioInputPluginGetGainCallbackFunc in_pfnGetGainCallback = NULL      // Optional
00067     );

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