Archiving Video Game Sound

Series #12 February 13, 2020
Fanny Rebillard and David Viens at IAM-CIRMMT explore what archiving means and it's role in keeping record of video game sound.

For more information about IAM events:
http://www.interactiveaudiomontreal.com/

To follow IAM on social media:
Twitter : https://twitter.com/IAM_MTL
FB : https://www.facebook.com/InteractiveAudioMontreal/
Contact : info@interactiveaudiomontreal.com

1803 ビュー

関連動画

38:05

Designing For the Unknown | Making the Sound of Massive Open Worlds

13:17

Wwise Midi Tutorial - New Super Lucky's Tale Foxberry Timer Musical Midi Magic

23:07

Wwise & Unreal | RTPC's

関連動画

38:05

Designing For the Unknown | Making the Sound of Massive Open Worlds

1758 ビュー
13:17

Wwise Midi Tutorial - New Super Lucky's Tale Foxberry Timer Musical Midi Magic

1307 ビュー