Unity & Wwise Propagation System

Brief demonstration of an implementation of Wwise's Occlusion/Obstruction system in Unity. Music used is Gontiti's 'route 135'.

http://sammackie.co.uk/

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Joel Robichaud - Interactive audio plug-in development with the Wwise SDK

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Wwise & Unity - Ambient Areas and Ignored Areas as arrays.

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Wwise and Unity - Controlling ambient areas with ignored areas.

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37:38

Joel Robichaud - Interactive audio plug-in development with the Wwise SDK

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Wwise & Unity - Ambient Areas and Ignored Areas as arrays.

818 ビュー