Wwise 301 L3-01 | Loading SoundBanks using Triggers

This video is part of the learning material for the Wwise-301 Certification: Wwise Unity Integration. If you want to follow the steps shown in this video, make sure to download the Wwise Adventure Game and Wwise from the Wwise Launcher, along with Unity. To learn more about how to get setup for the Wwise-301 Certification, go to Lesson 0.

We also recommend that you complete the Wwise-101 Certification prior to trying out the Wwise-301 Certification.

Disclaimer: This video only covers part of the documentation. Make sure to follow the complete related lesson before attempting the Wwise-301 quiz.

Get Certified:
https://hubs.ly/H0rYQND0

Download the Wwise Launcher:
https://www.audiokinetic.com/download/

3599 ビュー

関連動画

27:50

Wwise and Unity - Basic Raycasting to create Occlusion parameters

13:26

Wwise & Unity - Ambient Areas and Ignored Areas as arrays.

10:21

Wwise and Unity - Controlling ambient areas with ignored areas.

関連動画

27:50

Wwise and Unity - Basic Raycasting to create Occlusion parameters

4207 ビュー
13:26

Wwise & Unity - Ambient Areas and Ignored Areas as arrays.

831 ビュー