Vehicle Game - Wwise / Unreal Engine 4 Walkthrough

A Wwise / Unreal Engine 4 run down of some techniques used for game audio - Wwise RTPC's and blend tracks to create dynamic, evolving and interactive sound in a vehicle based game. Also looking at the Unreal Engine 4 blueprint implementation.

www.edwarddurcan.com
edwarddurcan@gmail.com

The music in the video: https://soundcloud.com/concretesoundstudios/edward-durcan-doom

4120 ビュー

関連動画

02:08

Alfred Vienneau | Wwise Implementation and Sound Design Reel 2023

50:18

Wwise & Unreal | How To Implement First Person Footsteps

12:45

Crafting Audio for Lumote with Paul Ruskay

関連動画

02:08

Alfred Vienneau | Wwise Implementation and Sound Design Reel 2023

252 ビュー
50:18

Wwise & Unreal | How To Implement First Person Footsteps

8609 ビュー