Wwise Unreal - Chapter 03A: Environment - 2D Global Ambience V2
In this guide, we set up a global 2D basic stereo wind loop with one shot wind gust audio assets to trigger randomly around the camera / listener position.
Please see our website for the associated written guide:
http://gameaudioresource.com/2019/11/09/wwise-unreal-2019-chapter-03a-environment-2d-global-ambience/
If you are interested in learning computer game audio or looking for a guide to boost your own Wwise + Unreal project soundscape, please subscribe to any of our social media platforms for updates:
Our SFX Libraries: https: //gameaudioresource.com/sfx-libraries/
Youtube: Hit the subscribe button above
Twitter: https://twitter.com/GameAudioRes
Facebook: https://www.facebook.com/GameAudioResource/
LinkedIn: https://www.linkedin.com/company/game-audio-resource/
Website: https://gameaudioresource.com/
#GameAudio #Unreal #Wwise #Tutorial #Guide