Wwise & Unity Integration - Creating Sound Emitters Using Ak Ambient and Large Mode

In this video I am creating sound emitters around the game level using AK Ambient component attached to a game object and also create multiple emitter points by using the Large Mode.

For more information please check the related documentation available on the Audiokinetic website https://www.audiokinetic.com/library/2015.1_5418/?source=Unity&id=main.html

http://www.berraknil.net

3855 ビュー

関連動画

07:30

Wwise WebGL Unity integration with addressables guide

44:15

Nuendo 11 Unique Features Overview

23:07

Wwise & Unreal | RTPC's

関連動画

07:30

Wwise WebGL Unity integration with addressables guide

1651 ビュー
44:15

Nuendo 11 Unique Features Overview

20877 ビュー