Wwise & Unity Integration - Creating Sound Emitters Using Ak Ambient and Large Mode
In this video I am creating sound emitters around the game level using AK Ambient component attached to a game object and also create multiple emitter points by using the Large Mode.
For more information please check the related documentation available on the Audiokinetic website https://www.audiokinetic.com/library/2015.1_5418/?source=Unity&id=main.html
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