menu
 

Strata receives its first independent review, and it’s great!

サウンドデザイン / Strataの使い方やツール

When we launched Strata a month ago, we were full of excitement and trepidation as to how the interactive audio community would react to the product. After all, this is Audiokinetic’s first foray into the highly competitive and fast-paced world of commercial sound FX libraries. And we are entering this environment with an entirely new concept: multitrack sound FX collections. How will users react?

Well, after one month, feedback is coming in, and (deep sigh of relief) it’s great! We’ve already heard from a bunch of happy customers, and this week we uncovered the first independent Strata review! 

Tyler, at Aftertouch Audio, got his hands on Strata a short while ago. He just loves how Strata unveils every single minute detail of how a truly professional sound is designed. He is especially impressed with how Strata is leveraging the bundled ENRAGE plug-in by BOOM, as you get to see exactly what is under the hood of every single sound.

Subscribe

Although Tyler is not a REAPER user, he quickly mastered the basics of the product and raves about how Strata collections are organized. In his own words: “It is so nice to see a session that is so clean, so organized, with so much detail.” He goes on to explain how “you can change presets, you can do anything you want. I can edit them, I can add my own plug-ins, I can take samples away, I can add samples. It is a totally modular library, and it is something that you don’t really see sample libraries doing…at all”. 

Go ahead and check out Tyler’s review of Strata and BOOM’s ENRAGE on YouTube! He does a great job at articulating what the product does and why he thinks it’s so great.

Audiokinetic

Audiokinetic

Audiokinetic is the leading provider of cross-platform audio solutions for interactive media and gaming, and sets new standards in interactive audio production for location-based entertainment, automotive, consumer electronics, and training simulation. A trusted and strategic partner to the world’s largest interactive media developers and OEMs, Audiokinetic has a long-established ecosystem of allies within the audio industry and amongst platform manufacturers. The company’s middleware solutions include the award-winning Wwise, as well as Wwise Automotive and Strata. Audiokinetic, a Sony Group Company, is headquartered in Montréal, Canada, has subsidiaries in Tokyo, Japan, Shanghai, China, Hilversum, Netherlands, as well as Product Experts in the USA.

 @audiokinetic

コメント

Replyを残す

メールアドレスが公開されることはありません。

ほかの記事

UIデザインを切り口に、UIオーディオを考える – パート 2

自分がUIデザイナー*...

1.4.2020 - 作者 ジョセフ・マルチューク(JOSEPH MARCHUK)

距離感をサウンドで Mohawk Gamesの『Old World』

はじまり AudioTankが、最初にMohawk Gamesからアプローチを受け、彼らの新しい4Xストラテジーゲーム『Old...

24.11.2020 - 作者 ステファン・フランク(STEPHEN FRANK)

ミュージックデザインのテンプレート Wwiseを使って先陣を切る

Foxface Rabbitfishのコンポーザーでありオーディオディレクターでもあるガイ・ウィットモア氏(Guy Whitmore)は、2019年のWwise Interactive Music...

30.6.2021 - 作者 ガイ・ウィットモア(GUY WHITMORE)

『Tell Me Why』のオーディオ日記パート4 ミキシングとマスタリング

『Tell me Why』はXboxとPCでリリースされ、5.1サラウンドに完全対応しています。ストーリー性のあるゲームには、...

6.10.2021 - 作者 マテュー・フィオレンティーニ(MATHIEU FIORENTINI)

Wwiseで作成するドップラー効果

2.2.2022 - 作者 徐巍

インパルスレスポンスのリバーブで向上する音のリアリズム

10.9.2023 - 作者 Boom Library

ほかの記事

UIデザインを切り口に、UIオーディオを考える – パート 2

自分がUIデザイナー*...

距離感をサウンドで Mohawk Gamesの『Old World』

はじまり AudioTankが、最初にMohawk Gamesからアプローチを受け、彼らの新しい4Xストラテジーゲーム『Old...

ミュージックデザインのテンプレート Wwiseを使って先陣を切る

Foxface Rabbitfishのコンポーザーでありオーディオディレクターでもあるガイ・ウィットモア氏(Guy Whitmore)は、2019年のWwise Interactive Music...