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Autre Documentation

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Cours de certification

  • Wwise-101 (2021.1)
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Autres sources

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  • Questions et réponses
  • Blogue
Panning)Audition different sounds routed to an Audio Bus and change the Bus Configurations (Main Mix, Passthrough, Audio Objects, Channel Configurations, Ambisonics) and notice bus icon and metering changes.Bonus: Can you reach the maximum System Audio Objects used? (as displayed in the the Audio Device Editor)Switch to the Audio Object Profiler LayoutAudition sounds and see if you can visualize them ...
Google Resonance SDK is used by applying Ambisonics 3rd order to audio channels that require 3d audio settings. However, when Ambisonics 4th Order is applied to this audio channel, the following error log appears. LogAkAudio: Error: [18446744073709551615] Plug-in unsupported channel configuration: 6557955 How can we solve this problem? Google Resonance is limited to Ambisonics 3rd order, therefore ...
SEE the values changing in real time, according to the curves set for the sound in the Attenuation Editor. The Main mix meters should reflect the volume and position of the sound, including an Ambisonics mix. The user should HEAR the sound changing in real time, according to the curves set for the sound in the Attenuation Editor. In addition to hearing the volume, filters, spread, and focus changing ...
Ambisonic Rotation in Unreal Engine 4
Questions et réponses
Is it possible to have ambisonics work as sound fields in UE4 or is this not supported? Have you set the positioning to User-Defined and unchecked Follow Listener Orientation? It should make it so that the sound field's origin is the listener, but will keep its orientation relative to the world when the listener rotates.,Have you set the positioning to User-Defined and unchecked Follow Listener Orientation?