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If you plan to generate motion data from an existing audio source, you need to first specify through which motion bus the motion data will be routed. Motion data is different than audio data, and requires a separate hierarchy of motion busses through which the motion data can be routed. You can create this separate hierarchy under the Master Motion Bus in the Master-Mixer Hierarchy. For more information on creating a motion bus hierarchy, refer to Overview.
To specify the output routing for motion data:
Load a top-level object into the Property Editor.
info | Note |
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If the object is not a top-level object, you must select the Override parent option before you can set the Motion Output options. |
In the Motion Output Bus group box, click the Browse button (...).
The Project Explorer - Browser opens.
Select the motion bus through which you want the motion data to be routed.
Click OK.
The motion data generated from the current object and any child objects below it is now routed through the selected motion bus.
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