Version
- iOS
Control which users send or receive in the chat room.
/** * @brief Set voice routing rules to the server. Setting is only valid for players in the same chat room. * The available routing type(same definition for sending and receiving) are as follows, * GMESDK_AUDIO_ROUTE_RULE_NONE: local voice is not sent to any one or not any voices are received. * GMESDK_AUDIO_ROUTE_RULE_ALL: default setting, local voice is sent to everyone or all voices are received. * GMESDK_AUDIO_ROUTE_RULE_BLOCKLIST: block list that local voice is not sent to or that the voices are not received from. * GMESDK_AUDIO_ROUTE_RULE_ALLOWLIST: allow list that local voice is sent to or that the voices are receied from. * If routing type is set to NONE or ALL, the send_list and recv_list are ignored. * If routing type is set to BLOCKLIST or ALLOWLIST, the corresponding send_list or recv_list must be set. * The maximun size of the send_list and recv_list is 10. * @param[in] sendType The routing type for sending voice to other players * @param[in] sendList The blocklist/allowlist(depends on the routing type) array for sending voice to other players * The users in the list should be separated by comma in the array. For example "userID_1,userID_2,...,userID_k" * @param[in] recvType The routing type for receiving voice from other players * @param[in] recvList The blocklist/allowlist(depends on the routing type) array for receiving voice from other players * The users in the list should be separated by comma in the array. For example "userID_1,userID_2,...,userID_k" * @return Code to indicate if operation is correct. */ int GMEWWisePlugin_SetServerAudioRoute(int sendType, const char* sendList, int recvType, const char* recvList);
/** * @brief Get voice routing rules from the server. Only in a chat room can this API call be valid. * @param[out] sendType The routing type for sending voice to other players * @param[out] sendListBuf The blocklist/allowlist(depends on the routing type) buffer for sending voice to other players * The output sendListBuf is an array for the users in the list separated by comma. * @param[out] sendListBufLen Length of the sendListBuf array * @param[out] recvType The routing type for receiving voice from other players * @param[out] recvListBuf The blocklist/allowlist(depends on the routing type) buffer for receiving voice from other players * The output recvListBuf is an array for the users in the list separated by comma. * @param[out] recvListBufLen Length of the recvListBuf array * @return Code to indicate if operation is correct. */ int GMEWWisePlugin_GetServerAudioRoute(int* sendType, char* sendListBuf, int sendListBufLen, int* recvType, char* recvListBuf, int recvListBufLen);
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