Version
The Advanced Profiler - Loaded Media tab displays information about the media files that have been loaded into memory as a result of the
PrepareEvent()
and PrepareGameSyncs() functions.
Interface Element |
Description | ||||||
---|---|---|---|---|---|---|---|
Opens a search field where standard alphanumeric entries filter out unmatching elements from the view. Learn more in Using tables. Click the Close icon to the left of the search icon to close the search field and remove the filter.
| |||||||
Right-click the table header to open the Configure Columns dialog where you can specify which columns to display and their order. See Using tables. | |||||||
Media File Name |
The name of the media file loaded into memory. | ||||||
Size |
The size of the media file loaded into memory. | ||||||
Format |
The audio format of the media file loaded into memory.
| ||||||
SoundBank Name |
The name of the SoundBank that contains the media file. |
Des questions ? Des problèmes ? Besoin de plus d'informations ? Contactez-nous, nous pouvons vous aider !
Visitez notre page d'AideEnregistrez votre projet et nous vous aiderons à démarrer sans aucune obligation !
Partir du bon pied avec Wwise