Version
In Wwise you can specify certain default object values for your project. The default values are applied to each new object that you create, except when a new object is created as a child of another object. In this case, the object inherits the audio output and Conversion Settings ShareSet assigned to its parent.
We recommend specifying the default object values early in the project so they can be applied as you create new objects.
Changing default object values during project development only affects objects created after the change. This means you can set up default object values before creating one type of object, such as SFX objects, and then change the default object values before creating another type of object, such as Voice objects.
Default object values can be specified for each user. Wwise saves them in an XML file with
the path <project
directory>/<project_name>.<user_name>.wsettings
.
To specify default object values:
From the menu bar, click Project > Default Object Values (Shift+D).
In the Default Object Values dialog, specify your default values. See the following table for details.
Click OK.
The Default Object Values dialog closes and your values are saved.
Interface element |
Description | |||
---|---|---|---|---|
Routing | ||||
Audio Output |
The default Audio Bus within the Master-Mixer Hierarchy through which new sound and music objects will be routed. | |||
Opens the Project Explorer - Browser where you can select the default Audio Bus. | ||||
Sound Objects | ||||
Voice Volume |
The default level or amplitude for all new sound objects. Default value: 0 | |||
Default Conversion Settings | ||||
Override Project Settings |
Overrides the project settings, which allows you to select a different default Conversion Settings ShareSet.
| |||
(Conversion Setting ShareSet) |
The name of the ShareSet that will be used as your default Conversion Settings. The default Conversion Settings ShareSet will be used each time a new top-level parent object is created in your project. If a new object is created as a child of another object, it will inherit the Conversion Settings ShareSet assigned to the parent. The User default Conversion Settings are never used during SoundBank generation. | |||
Opens the Project Explorer - Browser where you can navigate to and select a different default Conversion Settings ShareSet. | ||||
Closes the Default Object Values dialog and saves your settings. | ||||
Closes the Default Object Values dialog without saving your settings. |
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