Build Requirements
- When building with Visual Studio 2019: Windows 10 SDK version 2104 (10.0.20348.0)
- When building with Visual Studio 2022: Windows SDK for Windows 11 (10.0.22621.755)
Release Notes
The following sections list and describe the Windows specific changes to Wwise between version 2023.1 and version 2023.1.1. For general release notes, please refer to Release Notes 2023.1.1
Behavior Changes
- WG-68283 DirectInput support in the Motion plug-in is now deprecated. DirectInput support will be removed in a future major release of Wwise, but support for the new GameInput API from the Microsoft GDK will be provided before that time. As a part of the deprecation, a new platform-initialization setting for Windows has been added: AkPlatformInitSettings::bEnableDirectInputSupport. This is used by the Motion plug-in to govern if DirectInput should be initialized and used as a part of device enumeration. This option is set to false by default, which disables DirectInput. XInput and libScePad functionality is still present and unmodified, in the plug-in.
Bug Fixes
- WG-68497 Fixed: Soundbank generation includes inactive Audio Devices.
Fixes for Community-Reported Bugs
- WG-69122 Fixed: Crash using system spatial audio objects,
CAkSinkCoreAudio::SpatialSinkWorkCallback
.
- WG-69526 Fixed: Possible crash in
CAkMotionDeviceMgr::EnumerateXInputDevices
after device removal.