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Wwise Unity Integration Documentation
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You can install the Wwise Integration package using the Audiokinetic Launcher. Refer to Integrating Wwise into a Unity Project for details.
Warning: Before you begin:
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Users hooks, in the form of partial
methods, have been added to allow users to extend the auto-registration of game objects or remove this functionality all together. The default extensions are recommended, however, you can choose to exclude them while Integrating Wwise into a Unity Project.
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