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When you are working with Switch, Sequence, and Blend Containers, the Contents Editor is split into two separate panes. The first pane contains the child objects of the container and the second pane contains a list. You can drag objects from one pane to the other to create playlists or to assign objects to switches or blend tracks.
When you want to assign an object to a Switch, you can drag that object from the Objects pane into the Assign Objects pane. You can also drop an object from the Audio tab of the Project Explorer onto a Switch. For more information about working with objects and Switches, refer to Defining the contents and behavior of Switch Containers.
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Italics are used to denote that a Switch is empty, and has no objects assigned to it. |
When you want to create a playlist for a Sequence Container, you can drag the object from the Objects pane into the Playlist pane. For more information about working with playlists and Sequence Containers, refer to Creating playlists.
When you want to assign an object to a blend track, you can drag that object from the Objects pane into the Blend Tracks pane. You can also drop an object from the Audio tab of the Project Explorer onto a blend track. For more information about working with blend tracks, refer to Adding and removing objects from Blend Tracks.
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