Abs() const | T3DVector< TDataType > | inline |
Cast() const | T3DVector< TDataType > | |
Cross(const T3DVector &v) const | T3DVector< TDataType > | inline |
data_type typedef | T3DVector< TDataType > | |
Determinant(const T3DVector &a, const T3DVector &b, const T3DVector &c) | T3DVector< TDataType > | inlinestatic |
Dot(const T3DVector &v2) const | T3DVector< TDataType > | inline |
DotProduct(const T3DVector &v2) const | T3DVector< TDataType > | inline |
Equals(const T3DVector &b, const TDataType tolerance=static_cast< TDataType >(0.0)) const | T3DVector< TDataType > | inline |
HorizontalMax() const | T3DVector< TDataType > | inline |
HorizontalMin() const | T3DVector< TDataType > | inline |
IsAllPositive() const | T3DVector< TDataType > | inline |
IsFinite() const | T3DVector< TDataType > | inline |
L2_Norm() const | T3DVector< TDataType > | inline |
Length() const | T3DVector< TDataType > | inline |
LengthSquared() const | T3DVector< TDataType > | inline |
LinearCombination(const T3DVector &A, const T3DVector &B, const T3DVector &C) const | T3DVector< TDataType > | inline |
Max(const T3DVector &A, const T3DVector &B) | T3DVector< TDataType > | inlinestatic |
Min(const T3DVector &A, const T3DVector &B) | T3DVector< TDataType > | inlinestatic |
Normalize() | T3DVector< TDataType > | inline |
operator AkVector() const | T3DVector< TDataType > | inline |
operator AkVector64() const | T3DVector< TDataType > | inline |
operator!=(const T3DVector &b) const | T3DVector< TDataType > | inline |
operator*(const T3DVector v2) const | T3DVector< TDataType > | inline |
operator*(const TDataType f) const | T3DVector< TDataType > | inline |
operator*=(const TDataType f) | T3DVector< TDataType > | inline |
operator+(const TDataType f) const | T3DVector< TDataType > | inline |
operator+(const T3DVector &b) const | T3DVector< TDataType > | inline |
operator-(const TDataType f) const | T3DVector< TDataType > | inline |
operator-(const T3DVector &b) const | T3DVector< TDataType > | inline |
operator/(const T3DVector in_rhs) const | T3DVector< TDataType > | inline |
operator/(const TDataType f) const | T3DVector< TDataType > | inline |
operator/=(const TDataType f) | T3DVector< TDataType > | inline |
operator<(const T3DVector &b) const | T3DVector< TDataType > | inline |
operator<=(const T3DVector &b) const | T3DVector< TDataType > | inline |
operator==(const T3DVector &b) const | T3DVector< TDataType > | inline |
operator>(const T3DVector b) const | T3DVector< TDataType > | inline |
operator>=(const T3DVector &b) const | T3DVector< TDataType > | inline |
PointV4F32() const | T3DVector< TDataType > | inline |
Rotate180X_90Y() const | T3DVector< TDataType > | inline |
SphericalToCartesian(const TDataType azimuth, const TDataType elevation) | T3DVector< TDataType > | inline |
T3DVector() | T3DVector< TDataType > | inline |
T3DVector(TDataType in_x, TDataType in_y, TDataType in_z) | T3DVector< TDataType > | inline |
T3DVector(const T3DVector< TFromDataType > &in_vector) | T3DVector< TDataType > | inline |
T3DVector(const AkVector &in_vector) | T3DVector< TDataType > | inline |
T3DVector(const AkVector64 &in_vector) | T3DVector< TDataType > | inline |
T3DVector(TDataType in_scalar) | T3DVector< TDataType > | inlineexplicit |
T3DVector(const AKSIMD_V4F32 &in_v4f32) | T3DVector< TDataType > | inlineexplicit |
TTypeConverter typedef | T3DVector< TDataType > | |
VectorV4F32() const | T3DVector< TDataType > | inline |
X | T3DVector< TDataType > | |
Y | T3DVector< TDataType > | |
Z | T3DVector< TDataType > | |
Zero() | T3DVector< TDataType > | inline |