Wwise SDK 2024.1.0
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#include <AK/SoundEngine/Common/AkTypes.h>
Go to the source code of this file.
Classes | |
class | AK::IAkPluginMemAlloc |
class | AkPluginArrayAllocator |
Namespaces | |
namespace | AK |
Definition of data structures for AkAudioObject. | |
Macros | |
#define | AK_PLUGIN_NEW(_allocator, _what) new( ( _allocator ), __FILE__, __LINE__ ) _what |
#define | AK_PLUGIN_ALLOC(_allocator, _size) ( _allocator )->Malloc( ( _size ), __FILE__, __LINE__ ) |
#define | AK_PLUGIN_ALLOC_ALIGN(_allocator, _size, _align) ( _allocator )->Malign( ( _size ), ( _align ), __FILE__, __LINE__ ) |
#define | AK_PLUGIN_REALLOC(_allocator, _pmem, _size) ( _allocator )->Realloc( ( _pmem ), ( _size ), __FILE__, __LINE__ ) |
#define | AK_PLUGIN_REALLOC_ALIGN(_allocator, _pmem, _size, _align) ( _allocator )->ReallocAligned( ( _pmem ), ( _size ), ( _align ), __FILE__, __LINE__ ) |
#define | AK_PLUGIN_FREE(_allocator, _pvmem) ( _allocator )->Free( ( _pvmem ) ) |
Functions | |
AkForceInline void * | operator new (size_t size, AK::IAkPluginMemAlloc *in_pAllocator, const char *szFile, AkUInt32 ulLine) throw () |
AkForceInline void * | operator new (size_t size, AK::IAkPluginMemAlloc *in_pAllocator) throw () |
AkForceInline void | operator delete (void *, AK::IAkPluginMemAlloc *, const char *, AkUInt32) throw () |
AkForceInline void | operator delete (void *, AK::IAkPluginMemAlloc *) throw () |
template<class T > | |
AkForceInline void | AK_PLUGIN_DELETE (AK::IAkPluginMemAlloc *in_pAllocator, T *in_pObject) |
Memory allocation macros for Wwise sound engine plug-ins.
Definition in file IAkPluginMemAlloc.h.
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