Version

menu_open
Attention : vous avez été redirigé vers la plus récente documentation correspondant à votre version générale ( 2023.1.8.8601 ). Si vous souhaitez accéder à la documentation de votre version précise, veuillez télécharger la documentation hors ligne depuis l'Audiokinetic Launcher et sélectionner l'option de documentation Offline dans l'application de création Wwise.
Wwise SDK 2023.1.8
ak.wwise.core.object.create

Creates an object of type 'type', as a child of 'parent'. Refer to Importing Audio Files and Creating Structures for more information about creating objects. Also refer to ak.wwise.core.audio.import to import audio files to Wwise. To create Effect or Source plug-ins, use ak.wwise.core.object.set, and refer to Wwise Objects Reference for the classId.

Arguments

Name Type Description
parent * any of: The ID (GUID), name, or path of the parent of the new object.
string The name of the object qualified by its type or Short ID in the form of type:name or Global:shortId. Only object types that have globally-unique names or Short Ids are supported. Ex: Event:Play_Sound_01, Global:245489792
string An object GUID of the form: {aabbcc00-1122-3344-5566-77889900aabb}.
string A project path to a Wwise object, including the category and the work-unit. For example: \Actor-Mixer Hierarchy\Default Work Unit\New Sound SFX.
list string The name of the list in which to insert the object. If this argument is set, the object gets inserted in a list owned by the parent and not as a child.
onNameConflict string The action to take if "parent" already has a child with the same name. Default value is "fail". Refer to Understanding the name conflict modes for more information. Possible values:
  • rename
  • replace
  • fail
  • merge
platform any of: The ID (GUID) or unique name of the platform used when setting properties via this command. Not specifying a platform sets the value for all linked platforms.
string The name of the object.
string An object GUID of the form: {aabbcc00-1122-3344-5566-77889900aabb}.
autoAddToSourceControl boolean Determines if Wwise automatically performs an Add source control operation for affected work units. Defaults to true.
type * string The type of the new object. Refer to Wwise Objects Reference for possible object types.
name * string The name of the new object.
notes string The notes or comments of the new object.
children array An array of child objects to be created.
children [...] object A child objects to be created.
children[...].type * string The type of the new object. Refer to Wwise Objects Reference for possible object types or Wwise Nodes Reference for possible node types
children[...].name * string The name of the new object.
children[...].notes string The notes or comments of the new object.
children[...].children An array of child objects to be created (Recursive).
children[...].regex(^@[:_a-zA-Z0-9]+$) any of: Sets the value of property @propertyName. Refer to Wwise Objects Reference for property names.
The value of a property.
null A null value. No reference to an object.
string A string value.
number A numerical value.
boolean A boolean value.
regex(^@[:_a-zA-Z0-9]+$) any of: Sets the value of property @propertyName. Refer to Wwise Objects Reference for property names.
The value of a property.
null A null value. No reference to an object.
string A string value.
number A numerical value.
boolean A boolean value.

(Required *)

Arguments Schema

Result

Name Type Description
id string The ID (GUID) of the newly created Object.
An object GUID of the form: {aabbcc00-1122-3344-5566-77889900aabb}.
name string The name of the newly created Object.
children array The children of objects created.
children [...] object An object created.
children[...].id string The ID (GUID) of the newly created Object.
An object GUID of the form: {aabbcc00-1122-3344-5566-77889900aabb}.
children[...].name string The name of the newly created Object.
children[...].children array The children of objects created.
children[...].children [...] An object created.

Result Schema

See Also

Examples

Refer to Using the Wwise Authoring API (WAAPI) for more information about Wwise Authoring API.


Cette page a-t-elle été utile ?

Besoin d'aide ?

Des questions ? Des problèmes ? Besoin de plus d'informations ? Contactez-nous, nous pouvons vous aider !

Visitez notre page d'Aide

Décrivez-nous de votre projet. Nous sommes là pour vous aider.

Enregistrez votre projet et nous vous aiderons à démarrer sans aucune obligation !

Partir du bon pied avec Wwise