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Wwise Unreal Integration Documentation
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Most SoundBank handling functions were deprecated in 2022.1. Refer to the Upgrading Projects to Wwise 2022.1 for details.
Unloads Wwise resources (banks and media) for all loaded Wwise Assets.
The following functions exist for Init Bank management:
As of 2022.1, these Blueprint functions no longer exist. To manually load and unload the bank and media resources for your Wwise Assets, use the LoadData and UnloadData Blueprint functions described in Wwise Unreal Assets.
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