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Customizing State properties for objects

After you have assigned a State Group to an object, you can customize the properties of the individual States for that object.

To customize the State properties for an object:

  1. Load an object into the Property Editor.

  2. Switch to the States tab.

  3. Open the State Properties dialog by clicking the Properties button.

  4. Select the properties to be affected by the State Group(s), then click the OK button.

  5. Set the property values for each State.

Before using States in your project, it is important to understand how the State values will interact with existing property values and any other applied modifiers (e.g RTPCs).

When modifiers are applied to existing property values, the final property value is determined in one of the following ways:

  • Absolute: The value determined by the RTPC will be used and the object's existing property values will be ignored. Only one RTPC may be applied, and States are not supported.

  • Sum All Values: The values determined by the RTPC and/or States will be added to the object's existing property values.

  • Use Highest Value: The highest of the values determined by the RTPC and the object's existing property values is used.

  • Boolean: The values determined by the RTPCs and/or States are combined using logical OR. That is, if only one RTPC or State value is set, then the final property value is set. The object's existing property values are ignored.

The method used when applying modifiers determines if the object's original property values are used. If the property is absolute or boolean, the original property control is disabled. Otherwise the original property control remains available.

[Note]Note

The method used when applying modifiers is predefined and cannot be changed.

[Note]Note

Some properties may have the Sum All Values or Use Highest Value setting. Refer to Understanding property filter behavior (LPF, HPF)


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