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2023.1.13.8732

2024.1.5.8803

2023.1.13.8732

2022.1.19.8584

2021.1.14.8108

2019.2.15.7667

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Wwise SDK 2023.1.13
Release Notes 2023.1.11

The following sections list and describe the changes to Wwise between version 2023.1.10 and version 2023.1.11.
Platform-specific information can be found here:

For earlier versions, please refer to Previous Release Notes.

New Features

  • WG-73102 When opening a project located on a network drive, a message now suggests you use a local drive for the cache folder.

Behavior Changes

  • WG-76146 The WAAPI HTTP server now uses keep-alive to improve connection performance.

Bug Fixes

  • WG-75217 Fixed: Plug-in attribute PersistWhenDefault is read incorrectly.
  • WG-76168 Fixed: Erroneous debug assert in edge cases when processing AkGeometry boundary edges.
  • WG-76247 Fixed: Deprecated macros are used in plug-in scaffoldings.
  • WG-76424 Fixed: (Spatial Audio) Transmission loss discontinuity when transitioning between a Reverb Zone and a parent Room while sufficiently close to a Portal.
  • WG-76511 Fixed: Crash when using AkInitSettings.szPluginDLLPath directly inside a custom plug-in.
  • WG-76574 Fixed: Assert in StreamMgr when reading SoundBanks with file sizes that are exactly a multiple of the granularity, AkDeviceSetting.uGranularity.

Fixes for Community-Reported Bugs

  • WG-71736 Fixed: Overriding loudness normalization option in an existing Wwise session does not automatically update the played content.
  • WG-71881 Fixed: Source and destination objects are lost when copying music transitions to another music container.
  • WG-72427 Fixed: Live-editing the "Bind to Built-In Parameter" value of a Game Parameter causes the RTPC value of the Transport Control game object to reset to 0.
  • WG-73189 Fixed: State transition on Music Segments and Music Tracks does not occur at expected synchronization type after opening a Wwise project.
  • WG-75517 Fixed: Crash when double-clicking a path in the Entries pane of the Music Switch Editor or Dialogue Event Editor.
  • WG-75818 Fixed: (Spatial Audio) Built-In Diffraction RTPC is set to the wrong value on Reverb Zones.
  • WG-76182 Fixed: Possible crash related to music transitions when migrating a project.
  • WG-76208 Fixed: Spatial Audio API calls crash when called before AK::SoundEngine::Init or after AK::SoundEngine::Term.
  • WG-76217 Fixed: (Spatial Audio) Crash when posting a room tone referencing a built-in RTPC immediately after removing a Room or Portal.
  • WG-76235 Fixed: Generation of Wwise_IDs.h file is sometimes incomplete.
  • WG-76241 Fixed: Tab delimited import can fail to organize the imported sounds correctly.
  • WG-76345 Fixed: Incorrect version of libxml2.dll installed with Wwise.
  • WG-76371 Fixed: Hang on exit of Unreal games if disk streaming errors occured.
  • WG-76392 Fixed: Crash in background conversion when Effects are set to render.
  • WG-76410 Fixed: Cannot load a plug-in library that does not contain at least one sound engine Source, Effect, or Metadata plug-in.
  • WG-76528 Fixed: (WAAPI) The topic ak.wwise.core.soundbank.generated returns information for the wrong platform.
  • WG-76530 Fixed: (WAAPI) Passing an invalid return option to the ak.wwise.core.soundbank.generated topic subscription leads to a crash when generating a soundbank.

Documentation Improvements

  • WG-75958 (WAAPI) Added a missing property to documentation on adding a marker to an audio source.
  • WG-76248 Added details regarding the Wwise Authoring application's plug-in library format and how registration works since the refactor of the API in Wwise 2021.1.

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