menu
 
Version
2022.1.18.8567

2024.1.4.8780

2023.1.12.8706

2022.1.18.8567

2021.1.14.8108

2019.2.15.7667

2019.1.11.7296

2018.1.11.6987

2017.2.10.6745

2017.1.9.6501

2016.2.6.6153

2015.1.9.5624


menu_open

Overview

Because game production is always a balancing act between optimizing quality and minimizing memory usage, you need to have the means to tweak and experiment with your properties and assets to deliver the best possible gaming experience within the constraints of each platform. In Wwise, you can customize assets, properties, and Conversion Settings per platform all within the same project. In addition, you can customize some language properties and Conversion Settings for the localization of your project. Using the simulation and profiling tools, you can verify your work to ensure that you have built successful language and platform versions.

When you have completed the audio production for each language and platform in your project, you can generate the individual SoundBanks for each simultaneously. For more information about working with SoundBanks refer to Managing SoundBanks.


Cette page a-t-elle été utile ?

Besoin d'aide ?

Des questions ? Des problèmes ? Besoin de plus d'informations ? Contactez-nous, nous pouvons vous aider !

Visitez notre page d'Aide

Décrivez-nous de votre projet. Nous sommes là pour vous aider.

Enregistrez votre projet et nous vous aiderons à démarrer sans aucune obligation !

Partir du bon pied avec Wwise