Version
Wwise Unreal Integration Documentation
|
Each version of this integration matches a specific build of Unreal Engine 4. Here is what has changed in the 2019.1.0.6947.1299 release of the integration (in addition to upgrading to the new Unreal build).
Note: This integration does not support experimental Unreal Engine 4 features. |
AnimNotify_AkEvent
to log a warning when it creates the AkComponent
. For more information, see Triggering Wwise Events in Animation Sequences.GetRTPCValue
to Blueprint.AK::SoundEngine::SetSpeakerAngles
parameter in_pfSpeakerAngles
. It is now const AkReal32*
instead of AkReal32*
.SetMultipleSpeakerEmitterPositions
, which works like SetMultipleChannelEmittePositions
but directly accepts a speaker mask instead of a channel configuration. Des questions ? Des problèmes ? Besoin de plus d'informations ? Contactez-nous, nous pouvons vous aider !
Visitez notre page d'AideEnregistrez votre projet et nous vous aiderons à démarrer sans aucune obligation !
Partir du bon pied avec Wwise