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You can re-create the different conditions and outcomes in your game by selecting one state from each of the different State Groups in your Dialogue Event. The selected states create a path. Each path can be associated with a piece of dialogue so that when a specific condition or outcome occurs in game, the appropriate voice object is played.
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If you have many paths to create, you can use a shortcut to create them. To speed up the creation process, drag and drop an object from the Project Explorer to the last unselected state in your path. Wwise will automatically create a new path and assign the object to the path. For more information on this shortcut, refer to Dialogue Events Tips and Best Practices. |
To create a path:
Load a Dialogue Event into the Dialogue Event Editor.
Click a State for each of the State Groups in your Dialogue Event.
Add Path becomes active.
Click Add Path to create a path.
The path is added the path list.
Continue to add new paths by selecting a different combination of states.
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To remove a path, select the series of states or the path itself and click Remove Path. |
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