The following sections list and describe the changes to Wwise between version 2018.1.4 and version 2018.1.5. For earlier versions, please refer to Previous Release Notes. This release is a bug fix release, therefore projects, banks, and the API are compatible without change for all 2018.1.x versions.
| Note: Plug-in Developers This version of Wwise supports plug-ins built with Wwise 2018.1. For plug-ins built with older versions of Wwise, developers must recompile and repackage them with a compatible version. |
Platform SDK Changes
- PS4 SDK: Updated SDK to 6.008.001.
Performance Changes
- WG-39355 Improved sound engine performance by ~7% on some plug-ins, such as Wwise Expander and Wwise Compressor.
- WG-40076 Significantly decreased CPU load when profiling.
API Changes
Bug Fixes
- WG-32512 Fixed: Mute and Solo states are sometimes not removed if selection contains an object that cannot be muted.
- WG-40332 Fixed: Support SetSpeakerAngles for output devices with anonymous channel configurations.
- WG-40520 Fixed: Crash when changing the output channel config and the plug-in media settings during playback.
- WG-40551 Fixed: Removed incoherent window scrolling in Event Viewer.
- WG-40566 Fixed: Playback of WAV files with out-of-range values click when not converted.
- WG-40597 Fixed: Wwise hangs when selecting all items in some views, such as the List View, that contain many items.
- WG-40676 Fixed: The MIDI Pitch Root super slider does not actually affect the MIDI root for pitch control.
- WG-40701 Fixed: (Switch) Crash in Wwise Motion plug-in after shutting down then restarting the sound engine within the same program execution.
- WG-40708 Fixed: Memory leak in authoring tool when inspecting objects.
- WG-40709 Fixed: In Spatial Audio, reflections do not diffract around edges in some situations, depending on the configuration of the geometry.
- WG-40724 Fixed: Rare crash in Wwise Flanger and Wwise Tremolo plug-ins on a 5.1 channel setup.
- WG-40736 Fixed: Crash when opening the Voice Monitor after loading a profiling session that contains objects that are no longer in the project.
- WG-40786 Fixed: Possible crash when connecting Wwise to the sound engine before the sound engine has loaded the Init bank.
- WG-40835 Fixed: (Xbox One) Possible crash when enabling multi-thread and using a sample accurate container.
- WG-40859 Fixed: (Android) SoundSeed Grain envelope incorrectly applied.
- WG-40878 Fixed: (Linux) Edge case where the audio thread can occasionally hang for a particularly long time soon after sound engine initialization, causing audio stuttering.
- WG-40915 Fixed: Project names containing dots stripped after the first dot.
- WG-40916 Fixed: (Opus) Converted files always differ due to embedded serial number.
- WG-41037 (Android)
AK::SoundEngine::GetFastPathSettings
now correctly reports the ideal device settings in all cases.
- WG-41038 Fixed: SoundSeed Grain has improper interpolation of Speed when it changes sign via RTPC.
- See also
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