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Version
2021.1.14.8108

2024.1.4.8780

2023.1.12.8706

2022.1.18.8567

2021.1.14.8108

2019.2.15.7667

2019.1.11.7296

2018.1.11.6987

2017.2.10.6745

2017.1.9.6501

2016.2.6.6153

2015.1.9.5624


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Wwise Unreal Integration Documentation
Requirements

Unreal Engine

Each release of the Unreal Wwise plug-in is customized for certain versions of the Unreal Engine. Be sure to use one of the supported versions of the Unreal Engine, as indicated in Release Notes 2021.1.14.8108.2656

Unreal Project Defaults

The Wwise Unreal Integration does not support Blueprint-only Unreal projects. During project creation, you must select the C++ Project Default, although you can add Blueprints to your C++ projects later. Refer to Creating a New Project for more information about project creation and Project Defaults.

Wwise

This plug-in is based on Wwise 2021.1.14 build 8108; while it is possible to use an alternate version of the Wwise SDK, modifications to the plug-in code may be necessary.

Platforms

This plug-in has been tested on Windows, Mac, Linux, Xbox One, Xbox Series X, Playstation 4, Playstation 5, Nintendo Switch, Android, iOS, tvOS, Hololens, and Stadia. Modifications may be required to target other platforms.

Note that to ease cross-platform development, it is mandatory to have installed the Windows and Mac Wwise SDKs before installing the Unreal Wwise plug-in.

Development Environment Setup

Refer to the Unreal Engine documentation.

For UE4:

For UE5:


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