Wwise SDK 2021.1.14
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#include <IAkPlugin.h>
Public Member Functions | |
virtual void | Execute (const AkAudioObjects &io_objects)=0 |
Public Member Functions inherited from AK::IAkEffectPlugin | |
virtual AKRESULT | Init (IAkPluginMemAlloc *in_pAllocator, IAkEffectPluginContext *in_pEffectPluginContext, IAkPluginParam *in_pParams, AkAudioFormat &io_rFormat)=0 |
Public Member Functions inherited from AK::IAkPlugin | |
virtual AKRESULT | Term (IAkPluginMemAlloc *in_pAllocator)=0 |
virtual AKRESULT | Reset ()=0 |
virtual AKRESULT | GetPluginInfo (AkPluginInfo &out_rPluginInfo)=0 |
virtual bool | SupportMediaRelocation () const |
virtual AKRESULT | RelocateMedia (AkUInt8 *, AkUInt8 *) |
Additional Inherited Members | |
Protected Member Functions inherited from AK::IAkEffectPlugin | |
virtual | ~IAkEffectPlugin () |
Virtual destructor on interface to avoid warnings. More... |
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Protected Member Functions inherited from AK::IAkPlugin | |
virtual | ~IAkPlugin () |
Virtual destructor on interface to avoid warnings. More... |
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In-place Object Processor plug-in interface. Implement this interface when your plugin returns both AkPluginInfo::bCanProcessObjects and AkPluginInfo::bIsInPlace set to true. In-place object processors just modify objects' audio or metadata, but do not destroy objects create additional output objects. An object processor may be initialized with an Object configuration, or any channel configuration, depending on the configuration of its input. It is not allowed to change the channel configuration in Init.
Definition at line 812 of file IAkPlugin.h.
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