Wwise SDK 2021.1.14
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#include <AK/SoundEngine/Common/AkSoundEngine.h>
Go to the source code of this file.
Namespaces | |
namespace | AK |
Audiokinetic namespace. |
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AK::SoundEngine | |
AK::SoundEngine::DynamicDialogue | |
Typedefs | |
typedef bool(* | AkCandidateCallbackFunc) (AkUniqueID in_idEvent, AkUniqueID in_idCandidate, void *in_cookie) |
Functions | |
AKSOUNDENGINE_API AkUniqueID | AK::SoundEngine::DynamicDialogue::ResolveDialogueEvent (AkUniqueID in_eventID, AkArgumentValueID *in_aArgumentValues, AkUInt32 in_uNumArguments, AkPlayingID in_idSequence=AK_INVALID_PLAYING_ID, AkCandidateCallbackFunc in_candidateCallbackFunc=NULL, void *in_pCookie=NULL) |
AKSOUNDENGINE_API AkUniqueID | AK::SoundEngine::DynamicDialogue::ResolveDialogueEvent (const char *in_pszEventName, const char **in_aArgumentValueNames, AkUInt32 in_uNumArguments, AkPlayingID in_idSequence=AK_INVALID_PLAYING_ID, AkCandidateCallbackFunc in_candidateCallbackFunc=NULL, void *in_pCookie=NULL) |
AKSOUNDENGINE_API AKRESULT | AK::SoundEngine::DynamicDialogue::GetDialogueEventCustomPropertyValue (AkUniqueID in_eventID, AkUInt32 in_uPropID, AkInt32 &out_iValue) |
AKSOUNDENGINE_API AKRESULT | AK::SoundEngine::DynamicDialogue::GetDialogueEventCustomPropertyValue (AkUniqueID in_eventID, AkUInt32 in_uPropID, AkReal32 &out_fValue) |
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