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Effects are made up of a collection of properties called an instance. When you define an instance, you can use it as a ShareSet, which allows you to apply it to many different objects within your project. The advantage of using a ShareSet is that you don't have to modify the Effect's properties for each object individually. However, if you prefer, you can also define custom instances tailored for one specific object.
When changes are made to the Effect properties of a ShareSet, all objects subscribing to that ShareSet are affected.
You can carry out the following tasks to help manage effects in your project:
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