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Wwise SDK 2019.2.15

◆ WallOcclusion

AkReal32 AkRoomParams::WallOcclusion

Occlusion level to set when modeling transmission through walls. Transmission is modeled only when the sound emitted enables diffraction and there is no direct line of sight from the emitter to the listener. This occlusion value is only applied when the listener and the emitter are in different rooms; it is taken as the maximum between the emitter's room's WallOcclusion and the listener's room's WallOcclusion. If there is geometry in between the listener and the emitter, then the occlusion value assigned to surfaces hit by the ray between the emitter and listener is also taken into account. The maximum of all the surfaces' occlusion value (see AkAcousticSurface), and the WallOcclusion value is used to render the transmission path. Valid range: (0.f-1.f)

Definition at line 414 of file AkSpatialAudio.h.

Referenced by operator=().


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