menu
Wwise
arrow_drop_down
Strata
arrow_drop_down
Solutions
arrow_drop_down
Apprendre
arrow_drop_down
Communauté
arrow_drop_down
Documentation
arrow_drop_down
Aide
arrow_drop_down
2024.1.4.8780
2023.1.12.8706
2022.1.18.8567
2021.1.14.8108
2019.2.15.7667
2019.1.11.7296
2018.1.11.6987
2017.2.10.6745
2017.1.9.6501
2016.2.6.6153
2015.1.9.5624
Wwise SDK 2019.2.15
|
Audiokinetic namespace. More...
Namespaces | |
Comm | |
MemoryMgr | |
Monitor | |
MusicEngine | |
SoundEngine | |
SpatialAudio | |
Audiokinetic spatial audio namespace. |
|
SpeakerVolumes | |
Multi-channel volume definitions and services. |
|
StreamMgr | |
namespace | Wwise |
Classes | |
class | AkFXParameterChangeHandler |
class | CAkValueRamp |
class | FNVHash |
struct | Hash30 |
struct | Hash32 |
struct | Hash64 |
class | IAkAndroidContext |
Context specific to the Android port of Wwise SDK. More... |
|
class | IAkAutoStream |
class | IAkDeviceProfile |
class | IAkEffectPlugin |
Software effect plug-in interface (see How to Create Wwise Sound Engine Effect Plug-ins). More... |
|
class | IAkEffectPluginContext |
class | IAkGameObjectPluginInfo |
Game object information available to plugins. More... |
|
class | IAkGGPContext |
Context specific to the Linux port of Wwise SDK. More... |
|
class | IAkGlobalPluginContext |
class | IAkInPlaceEffectPlugin |
Software effect plug-in interface for in-place processing (see How to Create Wwise Sound Engine Effect Plug-ins). More... |
|
class | IAkiOSContext |
Context specific to the iOS port of Wwise SDK. More... |
|
class | IAkLinuxContext |
Context specific to the Linux port of Wwise SDK. More... |
|
class | IAkMacContext |
Context specific to the macOS port of Wwise SDK. More... |
|
class | IAkMetering |
Interface to retrieve metering information about a buffer. More... |
|
class | IAkMixerEffectPlugin |
Software effect plug-in interface for panner/mixer effects (see How to Create Wwise Sound Engine Effect Plug-ins). More... |
|
class | IAkMixerInputContext |
Interface to retrieve information about an input of a mixer. More... |
|
class | IAkMixerPluginContext |
Interface to retrieve contextual information for a mixer. More... |
|
class | IAkOutOfPlaceEffectPlugin |
Software effect plug-in interface for out-of-place processing (see How to Create Wwise Sound Engine Effect Plug-ins). More... |
|
class | IAkPlatformContext |
class | IAkPlugin |
class | IAkPluginContextBase |
Interface to retrieve contextual information available to all types of plugins. More... |
|
class | IAkPluginMemAlloc |
class | IAkPluginParam |
class | IAkProcessorFeatures |
class | IAkPS4Context |
Context specific to the PS4 port of Wwise SDK. More... |
|
class | IAkRTPCSubscriber |
class | IAkSinkPlugin |
Software effect plug-in interface for sink (audio end point) plugins. More... |
|
class | IAkSinkPluginContext |
class | IAkSourcePlugin |
Wwise sound engine source plug-in interface (see How to Create Wwise Sound Engine Source Plug-ins). More... |
|
class | IAkSourcePluginContext |
class | IAkStdStream |
class | IAkStreamMgr |
class | IAkStreamMgrProfile |
class | IAkStreamProfile |
class | IAkSwitchContext |
Context specific to the NX port of Wwise SDK. More... |
|
class | IAkUWPContext |
Context specific to the UWP port of Wwise SDK. More... |
|
class | IAkVoicePluginInfo |
class | IAkWin32Context |
Context specific to the Win32 port of Wwise SDK. More... |
|
class | IAkXboxOneContext |
Context specific to the Xbox One port of Wwise SDK. More... |
|
class | IReadBytes |
class | IWriteBuffer |
class | IWriteBytes |
class | PluginRegistration |
class | ReadBytesMem |
class | ReadBytesSkip |
class | WriteBytesCount |
class | WriteBytesMem |
Typedefs | |
typedef void(* | AkDeviceStatusCallbackFunc) (AK::IAkGlobalPluginContext *in_pContext, AkUniqueID in_idAudioDeviceShareset, AkUInt32 in_idDeviceID, AkAudioDeviceEvent in_idEvent, AKRESULT in_AkResult) |
typedef FNVHash< Hash32 > | FNVHash32 |
typedef FNVHash< Hash30 > | FNVHash30 |
typedef FNVHash< Hash64 > | FNVHash64 |
Enumerations | |
enum | AkAudioDeviceEvent { AkAudioDeviceEvent_Initialization, AkAudioDeviceEvent_Removal, AkAudioDeviceEvent_SystemRemoval } |
enum | AkChannelOrdering { ChannelOrdering_Standard, ChannelOrdering_RunTime } |
Channel ordering type. More... |
|
enum |
AkSIMDProcessorSupport { AK_SIMD_SSE = 1<<0, AK_SIMD_SSE2 = 1<<1, AK_SIMD_SSE3 = 1<<2, AK_SIMD_SSSE3 = 1<<3, AK_SIMD_SSE41 = 1<<4, AK_SIMD_AVX = 1<<5, AK_SIMD_F16C = 1<<6, AK_SIMD_AVX2 = 1<<7 } |
SIMD instruction sets. More... |
|
Variables | |
class AK::CAkValueRamp | AK_ALIGN_DMA |
AkReal32 | g_fFreqRatio |
Audiokinetic namespace.
Dummy assert hook definition.
Utility functions.
Can be used to track individual parameter changes to avoid costly computations when they remain constant This class is designed to use only the lower bit information of the parameter IDs
Ambisonics configurations (corresponding to AkChannelConfig::eConfigType == AK_ChannelConfigType_Ambisonic). Convention: X points towards the front, and XYZ follow a right-hand rule, so Y is the side vector (pointing to the left). Channel presence and ordering are predefined according to the number of channels. The ordering convention is ACN, with the mapping of components to number of channels detailed below (source: https://en.wikipedia.org/wiki/Ambisonic_data_exchange_formats). Normalization natively used in Wwise is SN3D.
Number of channels | Order | Description | Layout of components | |
Horizontal | Vertical | |||
1 | 0 | 0 | mono | |
4 | 1 | 1 | first-order full sphere | WYZX |
9 | 2 | 2 | second-order full sphere | WYZXVTRSU |
16 | 3 | 3 | third-order full sphere | WYZXVTRSUQOMKLNP |
Des questions ? Des problèmes ? Besoin de plus d'informations ? Contactez-nous, nous pouvons vous aider !
Visitez notre page d'AideEnregistrez votre projet et nous vous aiderons à démarrer sans aucune obligation !
Partir du bon pied avec Wwise