Version

menu_open
Avertissement : certains renseignements protégés ne sont pas affichés sur cette page.
Assurez-vous d'être connecté si vous êtes un utilisateur avec une license pour des plateformes en particulier.
link
Wwise SDK 2019.1.11
Wwise SDK 2019.1.11

Wwise SDK 2019.1.11

Wwise® is a comprehensive audio middleware solution for game development designed to create sophisticated and rich interactive audio. It consists of an authoring application and sound engine that are tightly integrated, giving sound designers and programmers the power to achieve awe-inspiring audio more affordably and in less time.

The Wwise sound engine consists of two sections: a cross-platform behavioral level that handles a comprehensive set of functionalities and a low level section that has been highly optimized for each platform. The sound engine was developed with ease of integration in mind making it simple to take full advantage of advanced audio features within your games.

How to Use the SDK Documentation

The main sections of the Wwise SDK documentation are as follows:

Before You Begin
Check this section before beginning your work to learn about best practices and Wwise SDK concepts.

Sound Engine Integration Walkthrough
Learn about how to integrate the Wwise sound engine into your game, including such tasks as initializing and terminating the modules of the sound engine, frame rendering, and integrating various elements, such as events, banks, and game objects.

Samples
This section will introduce you to the various samples that are available within the Wwise SDK or available as separate downloads.

Going Further
Consult this section to carry out advanced projects with the Wwise SDK, including overriding managers, creating new plug-ins, and optimizing memory pools.

Reference Materials
Refer to this section if you want more details about the Wwise SDK. It describes the SDK directory structure, its libraries, and its file types.

Release Notes 2019.1.11
Refer to this section to read the list of changes made to the SDK since the last Wwise release. You will also find instructions to port a project's audio from a previous release of the SDK to the current one.

Previous Release Notes
Refer to this section to read the list of changes made to the SDK in previous Wwise releases.

Android-Specific Information
Refer to this page to read about Android-specific information.

iOS/tvOS-Specific Information
Refer to this page to read about iOS/tvOS-specific information.

Windows-Specific Information
Refer to this page to read about Windows-specific information.

Linux-Specific Information
Refer to this page to read about Linux-specific information.

Mac-Specific Information
Refer to this page to read about Mac-specific information.

Legal Notices and Copyright Information
Refer to this page for legal notices and copyright information for the Wwise SDK.

Open Source Components in Wwise
Refer to this page for licenses to open-sources available as options in the Wwise SDK and the Wwise Authoring Application.


Cette page a-t-elle été utile ?

Besoin d'aide ?

Des questions ? Des problèmes ? Besoin de plus d'informations ? Contactez-nous, nous pouvons vous aider !

Visitez notre page d'Aide

Décrivez-nous de votre projet. Nous sommes là pour vous aider.

Enregistrez votre projet et nous vous aiderons à démarrer sans aucune obligation !

Partir du bon pied avec Wwise