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Defining How Objects Within a Container are Played

Since both Random and Sequence Containers consist of more than one object, you must specify a play mode. The following play modes are available in Wwise:

  • Step - Plays only one object in the container each time the container is played.

  • Continuous - Plays the complete list of objects in the container each time the container is played.

[Note] Note

Continuous play mode is always applied on the game object scope. Refer to Defining the Scope of a Container for further details.

If you set the play mode to Continuous, you also have the option to loop the objects and create transitions between the various objects within the container.

[Note] Crossfade transitions are not applicable to Blend and Switch Containers

Blend Containers and Switch Containers, unlike Random and Sequence Containers, have unknown durations because they are tied to Game Parameters which can constantly change. As such, crossfade (Xfade) transitions set in a Random or Switch Container, will not work on child Blend or Switch Containers.


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