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The Workgroup plug-in allows you to specify a source control solution and specify the settings. In your project development environment, you may already be using a source control system, such as Perforce or Subversion, to effectively manage your assets and other types of project files.
The following files within the project can be managed by a source control system:
Wwise project file - the WPROJ file.
Wwise work units - the WWU files, including the Default work units.
Originals folder - the folder that contains the original sound files that were imported into Wwise.
Generated SoundBanks - the SoundBank files generated for each platform and language.
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The .cache folder located in the project directory is a local working folder for Wwise. Its contents should not be added to a source control system because it may cause unexpected behaviors in Wwise. |
Throughout the development of your game, you can view the status of your project file (WPROJ), work unit files (WWU), and audio files in the File Manager. If you are using Perforce, Subversion, or another Workgroup plug-in, you will be able to perform source control functions directly in Wwise. All Wwise project files, including the individual work units, are XML-based, which means you can use your source control system to easily manage these files as well.
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For more information about using a Workgroup plug-in in Wwise, refer to "Managing Project Files Using a Workgroup Plug-in" in the help documentation. |
When you are working as part of a workgroup and are using a source control system to manage the files in your project, you should always be aware that others are working on the same project and that there may be merge conflicts that need to be resolved. This is why it is important to sync and merge your work often and to communicate frequently with your team members about the work you are doing.
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For a complete list of best practices, refer to “Workgroup Tips & Best Practices” in the help documentation. |
For more information on workgroups:
Video Tutorial - Workgroup management in Wwise using Perforce
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