Version
During the installation process, the following changes were made to your Unity project:
Disable Audio
option in Edit > Project Settings > Audio
was selected. This disables the built-in audio system.AkInitializer
and AkTerminator
to initialize Wwise. There are a few customizable options in the initializer script. The WwiseGlobal object is also given AkEditorEventPlayer, AkAudioListener and AkGameObj scripts which are used for previewing AkEvent objects in edit mode. A Rigidbody component is added such that interactions between AkEnvironment, AkRoom and AkGameObj can also be previewed.Script Execution Order
has been set for sensitive Wwise scripts (AkInitializer
, AkGameObj
, AkAudioListener
, AkBank
, and AkTerminator
).AkAudioListener.cs
script has been set on the Main Camera object.Play in Background
option has been set to allow you to connect the Wwise Profiler Des questions ? Des problèmes ? Besoin de plus d'informations ? Contactez-nous, nous pouvons vous aider !
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