Gets the default values of the platform-specific initialization settings. Windows Specific: When initializing for Windows platform, the HWND value returned in the AkPlatformInitSettings structure is the foreground HWND at the moment of the initialization of the sound engine and may not be the correct one for your need. Each game must specify the HWND that will be passed to DirectSound initialization. It is required that each game provides the correct HWND to be used or it could cause one of the following problem:
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