Version
General | |||||||
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Interface Element |
Description |
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Name |
The name of the object. |
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Notes |
Any additional information about the object properties. |
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Controls the Mute and Solo states for the object and shows the implicit mute and solo states for the object. Muting an object silences this object for the current monitoring session. Soloing an object silences all the other objects in the project except this one. A bold M or S indicates that the Mute or Solo state has been explicitly set for the object. A non-bold M or S with faded color indicates that the object's Mute or Solo state was implicitly set from another object's state. Muting an object implicitly mutes the descendant objects. Soloing an object implicitly mutes the sibling objects and implicitly solos the descendant and ancestor objects.
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Relative Properties | ||||
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Interface Element |
Description |
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Bus Volume |
The attenuation (level or amplitude) applied on the audio signal at the bus or Auxiliary Bus level. Refer to Understanding the Voice Pipeline for more information about volumes. Default value: 0
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Bus Specific | ||||
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Interface Element |
Description |
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(Meter) |
A per channel peak meter. For more information about speaker configurations and channels, refer to Understanding Channel Configurations.
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Channel Configuration |
Specifies which channel configuration should be used in this bus. Setting this setting to anything else than "Parent" will force a submix at this level of the hierarchy. On the contrary, "Parent" means that this bus inherits the channel configuration of its parent. The channel configuration of the Master Audio Bus is implicitly set to "Parent", because it inherits the channel configuration of the associated sink / audio output device. This setting is useful to save CPU for effects that will be applied on this Bus as reducing the number of channels usually reduce the required CPU to process the Effect. This option is only working on software pipeline platforms. |
Output Bus | |||||||
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Interface Element |
Description |
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Volume (to Output Bus) |
The attenuation or amplitude of the signal routed to the audio output bus. Default value: 0
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Low-Pass Filter (to Output Bus) |
A Low-Pass Filter for the signal routed to the audio output bus. A recursive filter that attenuates high frequencies based on the value specified. The units for this filter represent the percentage of Low-Pass Filtering that has been applied, where 0 means no Low-Pass Filtering (signal unaffected) and 100 means maximal attenuation. Default value: 0 |
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High-Pass Filter (to Output Bus) |
A High-Pass Filter for the signal routed to the audio output bus. A recursive filter that attenuates low frequencies based on the value specified. The units for this filter represent the percentage of High-Pass Filtering that has been applied, where 0 means no High-Pass Filtering (signal unaffected) and 100 means maximal attenuation. Default value: 0 |
Game-defined Auxiliary Sends | ||||
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Interface Element |
Description |
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Use game-defined auxiliary sends |
Determines whether the object is using the game-defined auxiliary sends for the game object. A game-defined send is a combination of an Auxiliary Bus and a send volume. Enable this option to have the object affected by the values coming from the game for the following functions: |
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Volume (Game-defined auxiliary sends) |
Determines the attenuation on the game-defined auxiliary sends volumes set for the game object. Use this volume to offset game-defined auxiliary send values. Default value: 0
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User-Defined Auxiliary Sends | |||||||
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Interface Element |
Description |
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Click the Configure Columns... shortcut (right-click) option from the column header band. The Configure Columns Dialog opens. Specify which columns to display and their order. |
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ID column (User-Defined Auxiliary Sends) |
Determines the ID of the User-Defined Auxiliary Sends. Up to 4 different sends can be added. |
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Auxiliary Bus column (User-Defined Auxiliary Sends) |
Determines the Auxiliary Bus this object is sending audio data to. Auxiliary sends can only target Auxiliary Busses. To add an auxiliary send:
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[...] column (User-Defined Auxiliary Sends) |
Allow to select an Auxiliary Bus from the Master-Mixer Hierarchy. |
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Volume column (User-Defined Auxiliary Sends) |
Determine the attenuation of the signal sent to the Auxiliary Bus. Default value: 0
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