Version
The properties of the Advanced Settings tab for all Master-Mixer Hierarchy objects, save Auxiliary Busses, allow you to specify the overall number of sound, music, and/or motion instances that can be passed through a bus simultaneously.
General | |||||||
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Interface Element |
Description |
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Name |
The name of the object. |
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Notes |
Any additional information about the object properties. |
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Controls the Mute and Solo states for the object and shows the implicit mute and solo states for the object. Muting an object silences this object for the current monitoring session. Soloing an object silences all the other objects in the project except this one. A bold M or S indicates that the Mute or Solo state has been explicitly set for the object. A non-bold M or S with faded color indicates that the object's Mute or Solo state was implicitly set from another object's state. Muting an object implicitly mutes the descendant objects. Soloing an object implicitly mutes the sibling objects and implicitly solos the descendant and ancestor objects.
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Advanced Settings | |
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Interface Element |
Description |
Playback Limit | |
Ignore parent |
Determines if the current object and its children are considered part of the parent's playback limit (unchecked) or defined at this level (checked). If the object is a top-level object, this option is unavailable. |
Limit sound instances to: |
The number of sound or motion instances within the same hierarchical structure that can play simultaneously. |
When limit is reached: |
Determines what happens when the playback limit is reached. You can select one of the following options:
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When priority is equal: |
Determines what happens when the playback limit is reached and there is more than one object with the lowest priority. You can select one of the following options:
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