00001 /******************************************************************************* 00002 The content of this file includes portions of the AUDIOKINETIC Wwise Technology 00003 released in source code form as part of the SDK installer package. 00004 00005 Commercial License Usage 00006 00007 Licensees holding valid commercial licenses to the AUDIOKINETIC Wwise Technology 00008 may use this file in accordance with the end user license agreement provided 00009 with the software or, alternatively, in accordance with the terms contained in a 00010 written agreement between you and Audiokinetic Inc. 00011 00012 Apache License Usage 00013 00014 Alternatively, this file may be used under the Apache License, Version 2.0 (the 00015 "Apache License"); you may not use this file except in compliance with the 00016 Apache License. You may obtain a copy of the Apache License at 00017 http://www.apache.org/licenses/LICENSE-2.0. 00018 00019 Unless required by applicable law or agreed to in writing, software distributed 00020 under the Apache License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES 00021 OR CONDITIONS OF ANY KIND, either express or implied. See the Apache License for 00022 the specific language governing permissions and limitations under the License. 00023 00024 Version: <VERSION> Build: <BUILDNUMBER> 00025 Copyright (c) <COPYRIGHTYEAR> Audiokinetic Inc. 00026 *******************************************************************************/ 00027 00028 // AkTypes.h 00029 00030 /// \file 00031 /// Data type definitions. 00032 00033 #pragma once 00034 00035 #include <stdint.h> 00036 #include <limits.h> 00037 #include <stddef.h> 00038 #include <libdbg.h> 00039 #include <sceconst.h> 00040 #include <scetypes.h> 00041 #include <kernel\eventflag.h> 00042 #include <fios2.h> 00043 #include <kernel.h> 00044 00045 #define AK_PS4 ///< Compiling for PS4 00046 00047 #define AK_LFECENTER ///< Internal use 00048 #define AK_REARCHANNELS ///< Internal use 00049 #define AK_SUPPORT_WCHAR ///< Can support wchar 00050 #define AK_71FROM51MIXER ///< Internal use 00051 #define AK_71FROMSTEREOMIXER ///< Internal use 00052 #define AK_71AUDIO ///< Internal use 00053 //#define AK_OS_WCHAR 00054 00055 //#define AK_ENABLE_RAZOR_PROFILING 00056 00057 #define AK_CPU_X86_64 00058 00059 #define AK_RESTRICT __restrict ///< Refers to the __restrict compilation flag available on some platforms 00060 #define AK_FINAL final ///< Refers to the C++11 final keyword 00061 #define AK_EXPECT_FALSE( _x ) ( _x ) 00062 #define AkRegister 00063 #define AkForceInline inline __attribute__((always_inline)) ///< Force inlining 00064 #define AkNoInline __attribute__((noinline)) 00065 00066 #define AK_SIMD_ALIGNMENT 16 ///< Platform-specific alignment requirement for SIMD data 00067 #define AK_ALIGN_SIMD( __Declaration__ ) __Declaration__ __attribute__((aligned(AK_SIMD_ALIGNMENT))) ///< Platform-specific alignment requirement for SIMD data 00068 #define AK_ALIGN_DMA ///< Platform-specific data alignment for DMA transfers 00069 #define AK_ALIGN_FASTDMA ///< Platform-specific data alignment for faster DMA transfers 00070 #define AK_ALIGN_SIZE_FOR_DMA( __Size__ ) (__Size__) ///< Used to align sizes to next 16 byte boundary on platfroms that require it 00071 #define AK_BUFFER_ALIGNMENT AK_SIMD_ALIGNMENT 00072 #define AKSIMD_V4F32_SUPPORTED 00073 00074 #define AK_DLLEXPORT __declspec(dllexport) 00075 #define AK_DLLIMPORT __declspec(dllimport) 00076 00077 typedef uint8_t AkUInt8; ///< Unsigned 8-bit integer 00078 typedef uint16_t AkUInt16; ///< Unsigned 16-bit integer 00079 typedef uint32_t AkUInt32; ///< Unsigned 32-bit integer 00080 typedef uint64_t AkUInt64; ///< Unsigned 64-bit integer 00081 00082 #ifdef AK_CPU_X86_64 00083 typedef int64_t AkIntPtr; 00084 typedef uint64_t AkUIntPtr; 00085 #else 00086 typedef int AkIntPtr; 00087 typedef unsigned int AkUIntPtr; 00088 #endif 00089 00090 typedef int8_t AkInt8; ///< Signed 8-bit integer 00091 typedef int16_t AkInt16; ///< Signed 16-bit integer 00092 typedef int32_t AkInt32; ///< Signed 32-bit integer 00093 typedef int64_t AkInt64; ///< Signed 64-bit integer 00094 00095 typedef char AkOSChar; ///< Generic character string 00096 00097 typedef float AkReal32; ///< 32-bit floating point 00098 typedef double AkReal64; ///< 64-bit floating point 00099 00100 typedef ScePthread AkThread; ///< Thread handle 00101 typedef ScePthread AkThreadID; ///< Thread ID 00102 typedef void* (*AkThreadRoutine)( void* lpThreadParameter ); ///< Thread routine 00103 typedef SceKernelEventFlag AkEvent; ///< Event handle 00104 00105 typedef SceFiosFH AkFileHandle; ///< File handle 00106 00107 typedef wchar_t AkUtf16; ///< Type for 2 byte chars. Used for communication 00108 ///< with the authoring tool. 00109 00110 #define AK_UINT_MAX UINT_MAX 00111 00112 // For strings. 00113 #define AK_MAX_PATH SCE_FIOS_PATH_MAX ///< Maximum path length (each file/dir name is max 255 char) 00114 00115 typedef AkUInt32 AkFourcc; ///< Riff chunk 00116 00117 /// Create Riff chunk 00118 #define AkmmioFOURCC( ch0, ch1, ch2, ch3 ) \ 00119 ( (AkFourcc)(AkUInt8)(ch0) | ( (AkFourcc)(AkUInt8)(ch1) << 8 ) | \ 00120 ( (AkFourcc)(AkUInt8)(ch2) << 16 ) | ( (AkFourcc)(AkUInt8)(ch3) << 24 ) ) 00121 00122 #define AK_BANK_PLATFORM_DATA_ALIGNMENT (256) ///< Required memory alignment for bank loading by memory address for ATRAC9 (see LoadBank()) 00123 #define AK_BANK_PLATFORM_DATA_NON_ATRAC9_ALIGNMENT (16) ///< Required memory alignment for bank loading by memory address for non-ATRAC9 formats (see LoadBank()) 00124 00125 #define AK_BANK_PLATFORM_ALLOC_TYPE AkMalloc 00126 00127 /// Macro that takes a string litteral and changes it to an AkOSChar string at compile time 00128 /// \remark This is similar to the TEXT() and _T() macros that can be used to turn string litterals into Unicode strings 00129 /// \remark Usage: AKTEXT( "Some Text" ) 00130 #define AKTEXT(x) x
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