Version

menu_open

MotionFX

(Plugin ID : 48)

Properties

Name Display Name Type Default Restriction Supported RTPC Type Supports Link/Unlink
3DPositionSource 3D Position Source int16 1 Possible values :
Value Display Name
0 User-defined
1 Game-defined




None false
Attenuation Attenuation Reference   Possible types :
Attenuation



   
BelowThresholdBehavior Virtual voice behavior int16 0 Possible values :
Value Display Name
0 Continue to play
1 Kill voice
2 Send to virtual voice
3 Kill if finite else virtual






None false
BypassEffect Bypass All Effects bool false Possible values :
Value Display Name
0 No
1 Yes




Exclusive true
BypassEffect0 Bypass Effect 0 bool false None Exclusive true
BypassEffect1 Bypass Effect 1 bool false None Exclusive true
BypassEffect2 Bypass Effect 2 bool false None Exclusive true
BypassEffect3 Bypass Effect 3 bool false None Exclusive true
DivergenceCenter Center % int32 0 [ 0 , 100 ] Exclusive true
DynamicPositioning Update at each frame bool true None None false
Effect0 Effect 0 Reference   Possible types :
Effect



   
Effect1 Effect 1 Reference   Possible types :
Effect



   
Effect2 Effect 2 Reference   Possible types :
Effect



   
Effect3 Effect 3 Reference   Possible types :
Effect



   
EnablePanner Enable Panner bool false None None false
EnablePositioning Enable Positioning bool 1 None None false
FollowListenerOrientation Follow Listener Orientation bool true None None false
IgnoreParentMaxSoundInstance Ignore Parent Playback Limit bool 0 None None false
Inclusion Inclusion bool true None None true
InitialDelay Initial Delay Real64 0 [ 0 , 3600 ] Additive true
IsGlobalLimit Limitation scope int16 0 Possible values :
Value Display Name
0 Per game object
1 Globally




None false
IsLoopingEnabled Is Looping Enabled bool false None None false
IsLoopingInfinite Is Looping Infinite bool true None None false
LoopCount No. of loops int32 2 [ 1 , 32767 ] None false
MaxReachedBehavior When priority is equal int16 0 Possible values :
Value Display Name
0 Discard oldest instance
1 Discard newest instance




None false
MaxSoundPerInstance Sound Instance Limit int16 50 [ 1 , 1000 ] Exclusive true
MotionBus Motion Bus Reference   Possible types :
MotionBus



   
OverLimitBehavior Virtual voice behavior int16 0 Possible values :
Value Display Name
0 Kill voice
1 Use virtual voice settings




None false
OverrideEffect Override Effects bool 0 None None false
OverrideMotionOutput Override Motion Output Bus bool 0 None None false
OverrideOutput Override Output Bus bool 0 None None false
OverridePositioning Override Positioning bool 0 None None false
OverridePriority Override Priority bool 0 None None false
OverrideVirtualVoice Override Virtual Voice bool 0 None None false
Pitch Voice Pitch int32 0 [ -2400 , 2400 ] Additive true
PositioningType Positioning Type int16 0 Possible values :
Value Display Name
0 2D
1 3D




Exclusive false
Priority Priority int16 50 [ 1 , 100 ] Exclusive true
PriorityDistanceFactor Use Priority Distance Factor bool false None None false
PriorityDistanceOffset Offset at max distance int16 -10 [ -100 , 100 ] None true
RenderEffect0 Render Effect 0 bool false None None true
RenderEffect1 Render Effect 1 bool false None None true
RenderEffect2 Render Effect 2 bool false None None true
RenderEffect3 Render Effect 3 bool false None None true
Spatialization Spatialization bool true None None false
UseMaxSoundPerInstance Limit Sound Instances bool false None None true
VirtualVoiceQueueBehavior On return to physical voice int16 1 Possible values :
Value Display Name
0 Play from beginning
1 Play from elapsed time
2 Resume





None false
Volume Voice Volume Real64 0 [ -200 , 200 ] Additive true
Weight Weight Real64 50 [ 0.001 , 100 ] None true





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