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Using Shortcut Menus

Shortcut menus are a list of commands that relate to an object, project element, or specific area on the Wwise interface. You can access these menus by right-clicking an object or specific area of the interface.

For example, when you right-click an object in the Project Explorer, a shortcut menu appears with several commands. You can use these commands to cut, copy, or paste an object, create a parent or child object, create Events associated with a specific object, convert a sound object, and so on.

Although these menus are contextual, there are several commands that appear across menus. Along with the standard Windows commands, such as Cut, Copy, Paste, Delete, and Rename, you can access many of the following Wwise-specific commands by right-clicking different objects or areas of the interface:

  • Edit: To load the selected object or project element into its respective editor.

  • Find in Project Explorer: To highlight the selected object or project element in the Project Explorer. When using this command, you must also specify the Sync Group, if any, to which the Project Explorer belongs.

  • Show in List View: To display the selected object(s) in the List View.

  • Show in Multi Editor: To display the selected object(s) in the Multi Editor.

  • Show in Schematic View: To display the selected object(s) in the Schematic View.

  • Find All References: To display a list of project elements that contain direct references to the current object. The list of direct references is displayed in the Reference view.

  • The following options only appear when you hold Shift when opening the shortcut menu.

    • Copy path(s) to clipboard: To copy to the clipboard the full path or paths of the selected object or objects.

    • Copy GUID(s) to clipboard: To copy to the clipboard the unique GUID or GUIDs of the selected object or objects.

    • Copy ShortID(s) to clipboard: To copy to the clipboard the unique ShortID or ShortIDs of the selected object or objects.

  • Edit in External Editor: To open a list of external editors, if defined in your User Preferences.

  • Edit in Nuendo: To open the element in Nuendo. This option is only available if you have installed the Nuendo Game Audio Connect plug-in and set up the Nuendo Connection Settings... (opened from the Project menu) properly, and Nuendo is currently running.

  • Create in Nuendo (Only available for Music Segment objects.): To prompt the Steinberg Hub where you can create a new project in Nuendo. A prompt in Nuendo will ask you Do you want to import the transferred Segment into this Project. Click Yes to add your Music Segment to the Project Zone.

  • Open containing folder: To prompt Windows Explorer (or Mac Finder) to the location of the object's parent element.


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