Version
Probable causes:
The bank loaded was generated with a different Wwise version. Make sure your new banks are also copied to the right location for the game to read it.
The bank loaded was generated for a different platform than the current one. For example, if you are running on Xbox, make sure the bank was not generated for Windows.
The memory containing the bank has been corrupted (when a memory pointer, in_pInMemoryBankPtr, is used with LoadBank).
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