Go to the source code of this file.
Classes | |
class | AK::SoundFrame::ISFRefCount |
Base interface for all reference-counted objects of the Sound Frame. More... |
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class | AK::SoundFrame::ISFObject |
Base interface for all Sound Frame objects. More... |
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class | AK::SoundFrame::IObjectList |
Base interface for all Sound Frame object lists. More... |
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class | AK::SoundFrame::IEvent |
Event parameter interface. More... |
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class | AK::SoundFrame::IAction |
Event action parameter interface. More... |
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class | AK::SoundFrame::IDialogueEvent |
Dialogue event parameter interface. More... |
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class | AK::SoundFrame::IArgument |
Argument parameter interface. More... |
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class | AK::SoundFrame::IArgumentValue |
Argument value parameter interface. More... |
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class | AK::SoundFrame::ISoundObject |
Sound object parameter interface. More... |
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class | AK::SoundFrame::IStateGroup |
State group parameter interface. More... |
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class | AK::SoundFrame::IState |
State parameter interface. More... |
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class | AK::SoundFrame::ISwitchGroup |
Switch Group parameter interface. More... |
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class | AK::SoundFrame::ISwitch |
Switch parameter interface. More... |
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class | AK::SoundFrame::IGameParameter |
class | AK::SoundFrame::IConversionSettings |
Conversion settings interface. More... |
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class | AK::SoundFrame::ITrigger |
Trigger interface. More... |
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class | AK::SoundFrame::IAuxBus |
Auxiliary Bus interface. More... |
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class | AK::SoundFrame::ISoundBank |
SoundBank interface. More... |
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class | AK::SoundFrame::IGameObject |
Game object interface. More... |
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class | AK::SoundFrame::IOriginalFile |
Original file interface. More... |
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class | AK::SoundFrame::IEventList |
Event list interface. More... |
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class | AK::SoundFrame::IActionList |
Event action list interface. More... |
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class | AK::SoundFrame::IDialogueEventList |
Dialogue event list interface. More... |
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class | AK::SoundFrame::ISoundObjectList |
List of sound objects. More... |
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class | AK::SoundFrame::IStateGroupList |
List of state groups. More... |
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class | AK::SoundFrame::IStateList |
List of states. More... |
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class | AK::SoundFrame::ISwitchGroupList |
List of switch groups. More... |
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class | AK::SoundFrame::ISwitchList |
List of switches. More... |
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class | AK::SoundFrame::IGameParameterList |
class | AK::SoundFrame::IConversionSettingsList |
List of conversion settings. More... |
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class | AK::SoundFrame::ITriggerList |
List of triggers. More... |
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class | AK::SoundFrame::IArgumentList |
List of arguments. More... |
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class | AK::SoundFrame::IArgumentValueList |
List of argument values. More... |
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class | AK::SoundFrame::IAuxBusList |
List of Auxiliary Busses. More... |
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class | AK::SoundFrame::ISoundBankList |
List of sound banks. More... |
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class | AK::SoundFrame::IGameObjectList |
List of game objects. More... |
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class | AK::SoundFrame::IOriginalFileList |
List of original files. More... |
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Namespaces | |
namespace | AK |
Audiokinetic namespace. |
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namespace | AK::SoundFrame |
Audiokinetic Sound Frame namespace. |
Objects used in the SoundFrame interfaces. These are used to send Wwise object information to client applications using the SoundFrame.
Definition in file SFObjects.h.
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