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Many of the properties in Wwise are common across sound objects. These common properties have been organized into the following tabs:
Source Settings Tab to apply conversions settings to one or more objects or sources within the Actor-Mixer Hierarchy.
Effects Tab to apply one or more effects to the objects within your Actor-Mixer Hierarchy.
Positioning Tab to define the positioning and attenuation properties for any object within your project hierarchy.
RTPC Tab to create and manage relationships between Wwise properties and in-game parameters.
States Tab - Actor-Mixer Objects to define custom state values for particular objects.
HDR Tab - Actor-Mixer Objects to define the HDR properties of objects within the Actor-Mixer Hierarchy.
Motion Tab - Actor-Mixer Objects to define the motion properties of objects within the Actor-Mixer Hierarchy.
Advanced Settings Tab - Actor-Mixer Objects to define the advanced playback priority of the objects within the Actor-Mixer Hierarchy.
MIDI Tab - Actor-Mixer Objects to define the MIDI synthesizer properties of an Actor-Mixer object.
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