Go to the source code of this file.
Classes | |
struct | AkChannelConfig |
Defines a channel configuration. More... |
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struct | AkAudioFormat |
Defines the parameters of an audio buffer format. More... |
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class | AK::IAkMetering |
Interface to retrieve metering information about a buffer. More... |
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class | AkAudioBuffer |
Namespaces | |
namespace | AK |
Audiokinetic namespace. |
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Defines | |
#define | AK_SPEAKER_SETUP_DEFAULT_PLANE (AK_SPEAKER_SETUP_5POINT1) |
All speakers on the plane, supported on this platform. |
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#define | AK_SUPPORTED_STANDARD_CHANNEL_MASK (AK_SPEAKER_SETUP_DEFAULT_PLANE) |
Platform supports 5.1. |
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#define | AKMAKECLASSID(in_pluginType, in_companyID, in_pluginID) ( (in_pluginType) + ( (in_companyID) << 4 ) + ( (in_pluginID) << ( 4 + 12 ) ) ) |
#define | AKGETPLUGINTYPEFROMCLASSID(in_classID) ( (in_classID) & AkPluginTypeMask ) |
#define | AKGETCOMPANYIDFROMCLASSID(in_classID) ( ( (in_classID) & 0x0000FFF0 ) >> 4 ) |
#define | AKGETPLUGINIDFROMCLASSID(in_classID) ( ( (in_classID) & 0xFFFF0000 ) >> ( 4 + 12 ) ) |
#define | CODECID_FROM_PLUGINID AKGETPLUGINIDFROMCLASSID |
Typedefs | |
typedef AkInt16 | AkSampleType |
Audio sample data type (Wii-specific: 16 bit signed integer). |
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Enumerations | |
enum | AkChannelConfigType { AK_ChannelConfigType_Anonymous = 0x0, AK_ChannelConfigType_Standard = 0x1, AK_ChannelConfigType_Ambisonic = 0x2 } |
Channel configuration type. More... |
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Functions | |
AkForceInline bool | AK::HasLFE (AkChannelMask in_uChannelMask) |
AkForceInline bool | AK::HasCenter (AkChannelMask in_uChannelMask) |
AkForceInline AkUInt32 | AK::GetNumberOfAnglesForConfig (AkChannelMask in_uChannelMask) |
Variables | |
const AkDataTypeID | AK_INT = 0 |
Integer data type (uchar, short, and so on). |
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const AkDataTypeID | AK_FLOAT = 1 |
Float data type. |
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const AkDataInterleaveID | AK_INTERLEAVED = 0 |
Interleaved data. |
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const AkDataInterleaveID | AK_NONINTERLEAVED = 1 |
Non-interleaved data. |
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const AkUInt32 | AK_LE_NATIVE_BITSPERSAMPLE = 32 |
Native number of bits per sample. |
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const AkUInt32 | AK_LE_NATIVE_SAMPLETYPE = AK_FLOAT |
Native data type. |
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const AkUInt32 | AK_LE_NATIVE_INTERLEAVE = AK_NONINTERLEAVED |
Native interleaved setting. |
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class AkAudioBuffer | AK_ALIGN_DMA |
AudioLib common defines, enums, and structs.
Definition in file AkCommonDefs.h.
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