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Tutorial video in Audiokinetic Wwise talking about voice management in game.
The positioning and propagation of sounds, music, and motion play a key role in engaging players and immersing them in your game; therefore, it is important to understand how to deal with the many types of sounds and motion effects that you will have in your game.
Go over the attenutation, which represent the decrease in volume (or other property) of a sound, music, or motion fx object, as it moves away from the source emitter.